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path: root/ldso/ldso/sh/dl-startup.h
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/* Any assmbly language/system dependent hacks needed to setup boot1.c so it
 * will work as expected and cope with whatever platform specific wierdness is
 * needed for this architecture.  */

asm("" \
"	.text\n"			\
"	.globl	_dl_boot\n"		\
"_dl_boot:\n"				\
"	mov	r15, r4\n"		\
"	mov.l   .L_dl_boot2, r0\n"	\
"	bsrf    r0\n"			\
"	add	#4, r4\n"		\
".jmp_loc:\n"				\
"	jmp	@r0\n"			\
"	 mov    #0, r4 	!call _start with arg == 0\n" \
".L_dl_boot2:\n"			\
"	.long   _dl_boot2-.jmp_loc\n"	\
"	.previous\n"			\
);

#define DL_BOOT(X)   static void __attribute__ ((unused)) _dl_boot2 (X)

/*
 * Get a pointer to the argv array.  On many platforms this can be just
 * the address if the first argument, on other platforms we need to
 * do something a little more subtle here.
 */
#define GET_ARGV(ARGVP, ARGS) ARGVP = ((unsigned long*)   ARGS)

/*
 * Here is a macro to perform a relocation.  This is only used when
 * bootstrapping the dynamic loader.  RELP is the relocation that we
 * are performing, REL is the pointer to the address we are relocating.
 * SYMBOL is the symbol involved in the relocation, and LOAD is the
 * load address.
 */
#define PERFORM_BOOTSTRAP_RELOC(RELP,REL,SYMBOL,LOAD,SYMTAB)	\
	switch(ELF32_R_TYPE((RELP)->r_info)){			\
	case R_SH_REL32:					\
		*(REL)  = (SYMBOL) + (RELP)->r_addend		\
			    - (unsigned long)(REL);		\
		break;						\
	case R_SH_DIR32:					\
	case R_SH_GLOB_DAT:					\
	case R_SH_JMP_SLOT:					\
		*(REL)  = (SYMBOL) + (RELP)->r_addend;		\
		break;						\
	case R_SH_RELATIVE:					\
		*(REL)  = (LOAD) + (RELP)->r_addend;		\
		break;						\
	case R_SH_NONE:						\
		break;						\
	default:						\
		SEND_STDERR("BOOTSTRAP_RELOC: unhandled reloc type "); \
		SEND_NUMBER_STDERR(ELF32_R_TYPE((RELP)->r_info), 1); \
		SEND_STDERR("REL, SYMBOL, LOAD: ");		\
		SEND_ADDRESS_STDERR(REL, 0);			\
		SEND_STDERR(", ");				\
		SEND_ADDRESS_STDERR(SYMBOL, 0);			\
		SEND_STDERR(", ");				\
		SEND_ADDRESS_STDERR(LOAD, 1);			\
		_dl_exit(1);					\
	}


/*
 * Transfer control to the user's application, once the dynamic loader
 * is done.  This routine has to exit the current function, then
 * call the _dl_elf_main function.
 */
#define START()   return _dl_elf_main;