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-rw-r--r--ldso/ldso/arm/dl-sysdep.h128
1 files changed, 32 insertions, 96 deletions
diff --git a/ldso/ldso/arm/dl-sysdep.h b/ldso/ldso/arm/dl-sysdep.h
index 96aa62678..ebd258a7f 100644
--- a/ldso/ldso/arm/dl-sysdep.h
+++ b/ldso/ldso/arm/dl-sysdep.h
@@ -1,123 +1,59 @@
+/* vi: set sw=4 ts=4: */
/*
* Various assmbly language/system dependent hacks that are required
* so that we can minimize the amount of platform specific code.
+ * Copyright (C) 2000-2004 by Erik Andersen <andersen@codpoet.org>
*/
-/*
- * Define this if the system uses RELOCA.
- */
+/* Define this if the system uses RELOCA. */
#undef ELF_USES_RELOCA
-/*
- * Get a pointer to the argv array. On many platforms this can be just
- * the address if the first argument, on other platforms we need to
- * do something a little more subtle here.
- */
-#define GET_ARGV(ARGVP, ARGS) ARGVP = ((unsigned long*) ARGS)
-
-/*
- * Initialization sequence for a GOT.
- */
+/* Initialization sequence for the GOT. */
#define INIT_GOT(GOT_BASE,MODULE) \
{ \
GOT_BASE[2] = (unsigned long) _dl_linux_resolve; \
GOT_BASE[1] = (unsigned long) MODULE; \
}
-/*
- * Here is a macro to perform a relocation. This is only used when
- * bootstrapping the dynamic loader. RELP is the relocation that we
- * are performing, REL is the pointer to the address we are relocating.
- * SYMBOL is the symbol involved in the relocation, and LOAD is the
- * load address.
- */
-#define PERFORM_BOOTSTRAP_RELOC(RELP,REL,SYMBOL,LOAD,SYMTAB) \
- switch(ELF32_R_TYPE((RELP)->r_info)){ \
- case R_ARM_ABS32: \
- *REL += SYMBOL; \
- break; \
- case R_ARM_PC24: \
- { long newvalue, topbits; \
- unsigned long addend = *REL & 0x00ffffff; \
- if (addend & 0x00800000) addend |= 0xff000000; \
- newvalue=SYMBOL-(unsigned long)REL+(addend<<2); \
- topbits = newvalue & 0xfe000000; \
- if (topbits!=0xfe000000&&topbits!=0x00000000){ \
- newvalue = fix_bad_pc24(REL, SYMBOL) \
- -(unsigned long)REL+(addend<<2); \
- topbits = newvalue & 0xfe000000; \
- if (topbits!=0xfe000000&&topbits!=0x00000000){ \
- SEND_STDERR("R_ARM_PC24 relocation out of range\n");\
- _dl_exit(1); } } \
- newvalue>>=2; \
- SYMBOL=(*REL&0xff000000)|(newvalue & 0x00ffffff); \
- *REL=SYMBOL; \
- } \
- break; \
- case R_ARM_GLOB_DAT: \
- case R_ARM_JUMP_SLOT: \
- *REL = SYMBOL; \
- break; \
- case R_ARM_RELATIVE: \
- *REL += (unsigned long) LOAD; \
- break; \
- case R_ARM_NONE: \
- break; \
- default: \
- SEND_STDERR("Aiieeee!"); \
- _dl_exit(1); \
+static inline unsigned long arm_modulus(unsigned long m, unsigned long p)
+{
+ unsigned long i,t,inc;
+ i=p; t=0;
+ while(!(i&(1<<31))) {
+ i<<=1;
+ t++;
}
-
-
-/*
- * Transfer control to the user's application, once the dynamic loader
- * is done. This routine has to exit the current function, then
- * call the _dl_elf_main function.
- */
-
-#define START() return _dl_elf_main;
-
-
+ t--;
+ for(inc=t;inc>2;inc--) {
+ i=p<<inc;
+ if(i&(1<<31))
+ break;
+ while(m>=i) {
+ m-=i;
+ i<<=1;
+ if(i&(1<<31))
+ break;
+ if(i<p)
+ break;
+ }
+ }
+ while(m>=p) {
+ m-=p;
+ }
+ return m;
+}
+#define do_rem(result, n, base) result=arm_modulus(n,base);
/* Here we define the magic numbers that this dynamic loader should accept */
-
#define MAGIC1 EM_ARM
#undef MAGIC2
+
/* Used for error messages */
#define ELF_TARGET "ARM"
struct elf_resolve;
unsigned long _dl_linux_resolver(struct elf_resolve * tpnt, int reloc_entry);
-static inline unsigned long arm_modulus(unsigned long m, unsigned long p) {
- unsigned long i,t,inc;
- i=p; t=0;
- while(!(i&(1<<31))) {
- i<<=1;
- t++;
- }
- t--;
- for(inc=t;inc>2;inc--) {
- i=p<<inc;
- if(i&(1<<31))
- break;
- while(m>=i) {
- m-=i;
- i<<=1;
- if(i&(1<<31))
- break;
- if(i<p)
- break;
- }
- }
- while(m>=p) {
- m-=p;
- }
- return m;
-}
-
-#define do_rem(result, n, base) result=arm_modulus(n,base);
-
/* 4096 bytes alignment */
#define PAGE_ALIGN 0xfffff000
#define ADDR_ALIGN 0xfff