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authorEric Andersen <andersen@codepoet.org>2002-10-31 18:20:21 +0000
committerEric Andersen <andersen@codepoet.org>2002-10-31 18:20:21 +0000
commit6737908f74ff566748864548cf35bb1da8e64af6 (patch)
tree6eeafda4548f49d960e1b597c880a810a08a66f0 /extra/config/symbol.c
parentc734e7ca57f520e55236b21eaef16ac40099a378 (diff)
Ok, this commit is _huge_ and its gonna change the world. I've
been working on a new config system on and off for about 6 months now, but I've never been fully satisfied. Well, I'm finally am happy with the new config system, so here it is. This completely removes the old uClibc configuration system, and replaces it with an entirely new system based on LinuxKernelConf, from http://www.xs4all.nl/~zippel/lc/ As it turns out, Linus has just merged LinuxKernelConf into Linux 2.5.45, so it looks like I made the right choice. I have thus far updated only x86. I'll be updating the other architectures shortly. -Erik
Diffstat (limited to 'extra/config/symbol.c')
-rw-r--r--extra/config/symbol.c618
1 files changed, 618 insertions, 0 deletions
diff --git a/extra/config/symbol.c b/extra/config/symbol.c
new file mode 100644
index 000000000..59c88d253
--- /dev/null
+++ b/extra/config/symbol.c
@@ -0,0 +1,618 @@
+/*
+ * Copyright (C) 2002 Roman Zippel <zippel@linux-m68k.org>
+ * Released under the terms of the GNU GPL v2.0.
+ */
+
+#include <ctype.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/utsname.h>
+
+#define LKC_DIRECT_LINK
+#include "lkc.h"
+
+struct symbol symbol_yes = {
+ name: "y",
+ curr: { "y", yes },
+ flags: SYMBOL_YES|SYMBOL_VALID,
+}, symbol_mod = {
+ name: "m",
+ curr: { "m", mod },
+ flags: SYMBOL_MOD|SYMBOL_VALID,
+}, symbol_no = {
+ name: "n",
+ curr: { "n", no },
+ flags: SYMBOL_NO|SYMBOL_VALID,
+}, symbol_empty = {
+ name: "",
+ curr: { "", no },
+ flags: SYMBOL_VALID,
+};
+
+int sym_change_count;
+struct symbol *modules_sym;
+
+void sym_add_default(struct symbol *sym, const char *def)
+{
+ struct property *prop = create_prop(P_DEFAULT);
+ struct property **propp;
+
+ prop->sym = sym;
+ prop->def = sym_lookup(def, 1);
+
+ /* append property to the prop list of symbol */
+ if (prop->sym) {
+ for (propp = &prop->sym->prop; *propp; propp = &(*propp)->next)
+ ;
+ *propp = prop;
+ }
+}
+
+void sym_init(void)
+{
+ struct symbol *sym;
+ struct utsname uts;
+ char *p;
+ static bool inited = false;
+
+ if (inited)
+ return;
+ inited = true;
+
+ uname(&uts);
+
+ sym = sym_lookup("ARCH", 0);
+ sym->type = S_STRING;
+ sym->flags |= SYMBOL_AUTO;
+ p = getenv("ARCH");
+ if (p)
+ sym_add_default(sym, p);
+
+ sym = sym_lookup("KERNELRELEASE", 0);
+ sym->type = S_STRING;
+ sym->flags |= SYMBOL_AUTO;
+ p = getenv("KERNELRELEASE");
+ if (p)
+ sym_add_default(sym, p);
+
+ sym = sym_lookup("UNAME_RELEASE", 0);
+ sym->type = S_STRING;
+ sym->flags |= SYMBOL_AUTO;
+ sym_add_default(sym, uts.release);
+}
+
+int sym_get_type(struct symbol *sym)
+{
+ int type = sym->type;
+ if (type == S_TRISTATE) {
+ if (sym_is_choice_value(sym) && sym->visible == yes)
+ type = S_BOOLEAN;
+ else {
+ sym_calc_value(modules_sym);
+ if (S_TRI(modules_sym->curr) == no)
+ type = S_BOOLEAN;
+ }
+ }
+ return type;
+}
+
+const char *sym_type_name(int type)
+{
+ switch (type) {
+ case S_BOOLEAN:
+ return "boolean";
+ case S_TRISTATE:
+ return "tristate";
+ case S_INT:
+ return "integer";
+ case S_HEX:
+ return "hex";
+ case S_STRING:
+ return "string";
+ case S_UNKNOWN:
+ return "unknown";
+ }
+ return "???";
+}
+
+struct property *sym_get_choice_prop(struct symbol *sym)
+{
+ struct property *prop;
+
+ for_all_choices(sym, prop)
+ return prop;
+ return NULL;
+}
+
+struct property *sym_get_default_prop(struct symbol *sym)
+{
+ struct property *prop;
+ tristate visible;
+
+ for_all_defaults(sym, prop) {
+ visible = E_CALC(prop->visible);
+ if (visible != no)
+ return prop;
+ }
+ return NULL;
+}
+
+void sym_calc_visibility(struct symbol *sym)
+{
+ struct property *prop;
+ tristate visible, oldvisible;
+
+ /* any prompt visible? */
+ oldvisible = sym->visible;
+ visible = no;
+ for_all_prompts(sym, prop)
+ visible = E_OR(visible, E_CALC(prop->visible));
+ if (oldvisible != visible) {
+ sym->visible = visible;
+ sym->flags |= SYMBOL_CHANGED;
+ }
+}
+
+void sym_calc_value(struct symbol *sym)
+{
+ struct symbol_value newval, oldval;
+ struct property *prop, *def_prop;
+ struct symbol *def_sym;
+ struct expr *e;
+
+ if (sym->flags & SYMBOL_VALID)
+ return;
+
+ oldval = sym->curr;
+
+ switch (sym->type) {
+ case S_INT:
+ case S_HEX:
+ case S_STRING:
+ newval = symbol_empty.curr;
+ break;
+ case S_BOOLEAN:
+ case S_TRISTATE:
+ newval = symbol_no.curr;
+ break;
+ default:
+ S_VAL(newval) = sym->name;
+ S_TRI(newval) = no;
+ if (sym->flags & SYMBOL_CONST) {
+ goto out;
+ }
+ //newval = symbol_empty.curr;
+ // generate warning somewhere here later
+ //S_TRI(newval) = yes;
+ goto out;
+ }
+ sym->flags |= SYMBOL_VALID;
+ if (!sym_is_choice_value(sym))
+ sym->flags &= ~SYMBOL_WRITE;
+
+ sym_calc_visibility(sym);
+
+ /* set default if recursively called */
+ sym->curr = newval;
+
+ if (sym->visible != no) {
+ sym->flags |= SYMBOL_WRITE;
+ if (!sym_has_value(sym)) {
+ if (!sym_is_choice(sym)) {
+ prop = sym_get_default_prop(sym);
+ if (prop) {
+ sym_calc_value(prop->def);
+ newval = prop->def->curr;
+ }
+ }
+ } else
+ newval = sym->def;
+
+ S_TRI(newval) = E_AND(S_TRI(newval), sym->visible);
+ /* if the symbol is visible and not optionial,
+ * possibly ignore old user choice. */
+ if (!sym_is_optional(sym) && S_TRI(newval) == no)
+ S_TRI(newval) = sym->visible;
+ if (sym_is_choice_value(sym) && sym->visible == yes) {
+ prop = sym_get_choice_prop(sym);
+ S_TRI(newval) = (S_VAL(prop->def->curr) == sym) ? yes : no;
+ }
+ } else {
+ prop = sym_get_default_prop(sym);
+ if (prop) {
+ sym->flags |= SYMBOL_WRITE;
+ sym_calc_value(prop->def);
+ newval = prop->def->curr;
+ }
+ }
+
+ switch (sym_get_type(sym)) {
+ case S_TRISTATE:
+ if (S_TRI(newval) != mod)
+ break;
+ sym_calc_value(modules_sym);
+ if (S_TRI(modules_sym->curr) == no)
+ S_TRI(newval) = yes;
+ break;
+ case S_BOOLEAN:
+ if (S_TRI(newval) == mod)
+ S_TRI(newval) = yes;
+ }
+
+out:
+ sym->curr = newval;
+
+ if (sym_is_choice(sym) && S_TRI(newval) == yes) {
+ def_sym = S_VAL(sym->def);
+ if (def_sym) {
+ sym_calc_visibility(def_sym);
+ if (def_sym->visible == no)
+ def_sym = NULL;
+ }
+ if (!def_sym) {
+ for_all_defaults(sym, def_prop) {
+ if (E_CALC(def_prop->visible) == no)
+ continue;
+ sym_calc_visibility(def_prop->def);
+ if (def_prop->def->visible != no) {
+ def_sym = def_prop->def;
+ break;
+ }
+ }
+ }
+
+ if (!def_sym) {
+ prop = sym_get_choice_prop(sym);
+ for (e = prop->dep; e; e = e->left.expr) {
+ sym_calc_visibility(e->right.sym);
+ if (e->right.sym->visible != no) {
+ def_sym = e->right.sym;
+ break;
+ }
+ }
+ }
+
+ S_VAL(newval) = def_sym;
+ }
+
+ if (memcmp(&oldval, &newval, sizeof(newval)))
+ sym->flags |= SYMBOL_CHANGED;
+ sym->curr = newval;
+
+ if (sym_is_choice(sym)) {
+ int flags = sym->flags & (SYMBOL_CHANGED | SYMBOL_WRITE);
+ prop = sym_get_choice_prop(sym);
+ for (e = prop->dep; e; e = e->left.expr)
+ e->right.sym->flags |= flags;
+ }
+}
+
+void sym_clear_all_valid(void)
+{
+ struct symbol *sym;
+ int i;
+
+ for_all_symbols(i, sym)
+ sym->flags &= ~SYMBOL_VALID;
+ sym_change_count++;
+}
+
+void sym_set_all_changed(void)
+{
+ struct symbol *sym;
+ int i;
+
+ for_all_symbols(i, sym)
+ sym->flags |= SYMBOL_CHANGED;
+}
+
+bool sym_tristate_within_range(struct symbol *sym, tristate val)
+{
+ int type = sym_get_type(sym);
+
+ if (sym->visible == no)
+ return false;
+
+ if (type != S_BOOLEAN && type != S_TRISTATE)
+ return false;
+
+ switch (val) {
+ case no:
+ if (sym_is_choice_value(sym) && sym->visible == yes)
+ return false;
+ return sym_is_optional(sym);
+ case mod:
+ if (sym_is_choice_value(sym) && sym->visible == yes)
+ return false;
+ return type == S_TRISTATE;
+ case yes:
+ return type == S_BOOLEAN || sym->visible == yes;
+ }
+ return false;
+}
+
+bool sym_set_tristate_value(struct symbol *sym, tristate val)
+{
+ tristate oldval = sym_get_tristate_value(sym);
+
+ if (oldval != val && !sym_tristate_within_range(sym, val))
+ return false;
+
+ if (sym->flags & SYMBOL_NEW) {
+ sym->flags &= ~SYMBOL_NEW;
+ sym->flags |= SYMBOL_CHANGED;
+ }
+ if (sym_is_choice_value(sym) && val == yes) {
+ struct property *prop = sym_get_choice_prop(sym);
+
+ S_VAL(prop->def->def) = sym;
+ prop->def->flags &= ~SYMBOL_NEW;
+ }
+
+ S_TRI(sym->def) = val;
+ if (oldval != val) {
+ sym_clear_all_valid();
+ if (sym == modules_sym)
+ sym_set_all_changed();
+ }
+
+ return true;
+}
+
+tristate sym_toggle_tristate_value(struct symbol *sym)
+{
+ tristate oldval, newval;
+
+ oldval = newval = sym_get_tristate_value(sym);
+ do {
+ switch (newval) {
+ case no:
+ newval = mod;
+ break;
+ case mod:
+ newval = yes;
+ break;
+ case yes:
+ newval = no;
+ break;
+ }
+ if (sym_set_tristate_value(sym, newval))
+ break;
+ } while (oldval != newval);
+ return newval;
+}
+
+bool sym_string_valid(struct symbol *sym, const char *str)
+{
+ char ch;
+
+ switch (sym->type) {
+ case S_STRING:
+ return true;
+ case S_INT:
+ ch = *str++;
+ if (ch == '-')
+ ch = *str++;
+ if (!isdigit(ch))
+ return false;
+ if (ch == '0' && *str != 0)
+ return false;
+ while ((ch = *str++)) {
+ if (!isdigit(ch))
+ return false;
+ }
+ return true;
+ case S_HEX:
+ if (str[0] == '0' && (str[1] == 'x' || str[1] == 'X'))
+ str += 2;
+ ch = *str++;
+ do {
+ if (!isxdigit(ch))
+ return false;
+ } while ((ch = *str++));
+ return true;
+ case S_BOOLEAN:
+ case S_TRISTATE:
+ switch (str[0]) {
+ case 'y':
+ case 'Y':
+ return sym_tristate_within_range(sym, yes);
+ case 'm':
+ case 'M':
+ return sym_tristate_within_range(sym, mod);
+ case 'n':
+ case 'N':
+ return sym_tristate_within_range(sym, no);
+ }
+ return false;
+ default:
+ return false;
+ }
+}
+
+bool sym_set_string_value(struct symbol *sym, const char *newval)
+{
+ const char *oldval;
+ char *val;
+ int size;
+
+ switch (sym->type) {
+ case S_BOOLEAN:
+ case S_TRISTATE:
+ switch (newval[0]) {
+ case 'y':
+ case 'Y':
+ return sym_set_tristate_value(sym, yes);
+ case 'm':
+ case 'M':
+ return sym_set_tristate_value(sym, mod);
+ case 'n':
+ case 'N':
+ return sym_set_tristate_value(sym, no);
+ }
+ return false;
+ default:
+ ;
+ }
+
+ if (!sym_string_valid(sym, newval))
+ return false;
+
+ if (sym->flags & SYMBOL_NEW) {
+ sym->flags &= ~SYMBOL_NEW;
+ sym->flags |= SYMBOL_CHANGED;
+ }
+
+ oldval = S_VAL(sym->def);
+ size = strlen(newval) + 1;
+ if (sym->type == S_HEX && (newval[0] != '0' || (newval[1] != 'x' && newval[1] != 'X'))) {
+ size += 2;
+ S_VAL(sym->def) = val = malloc(size);
+ *val++ = '0';
+ *val++ = 'x';
+ } else if (!oldval || strcmp(oldval, newval))
+ S_VAL(sym->def) = val = malloc(size);
+ else
+ return true;
+
+ strcpy(val, newval);
+ free((void *)oldval);
+ sym_clear_all_valid();
+
+ return true;
+}
+
+const char *sym_get_string_value(struct symbol *sym)
+{
+ tristate val;
+
+ switch (sym->type) {
+ case S_BOOLEAN:
+ case S_TRISTATE:
+ val = sym_get_tristate_value(sym);
+ switch (val) {
+ case no:
+ return "n";
+ case mod:
+ return "m";
+ case yes:
+ return "y";
+ }
+ break;
+ default:
+ ;
+ }
+ return (const char *)S_VAL(sym->curr);
+}
+
+bool sym_is_changable(struct symbol *sym)
+{
+ if (sym->visible == no)
+ return false;
+ /* at least 'n' and 'y'/'m' is selectable */
+ if (sym_is_optional(sym))
+ return true;
+ /* no 'n', so 'y' and 'm' must be selectable */
+ if (sym_get_type(sym) == S_TRISTATE && sym->visible == yes)
+ return true;
+ return false;
+}
+
+struct symbol *sym_lookup(const char *name, int isconst)
+{
+ struct symbol *symbol;
+ const char *ptr;
+ char *new_name;
+ int hash = 0;
+
+ //printf("lookup: %s -> ", name);
+ if (name) {
+ if (name[0] && !name[1]) {
+ switch (name[0]) {
+ case 'y': return &symbol_yes;
+ case 'm': return &symbol_mod;
+ case 'n': return &symbol_no;
+ }
+ }
+ for (ptr = name; *ptr; ptr++)
+ hash += *ptr;
+ hash &= 0xff;
+
+ for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
+ if (!strcmp(symbol->name, name)) {
+ if ((isconst && symbol->flags & SYMBOL_CONST) ||
+ (!isconst && !(symbol->flags & SYMBOL_CONST))) {
+ //printf("h:%p\n", symbol);
+ return symbol;
+ }
+ }
+ }
+ new_name = strdup(name);
+ } else {
+ new_name = NULL;
+ hash = 256;
+ }
+
+ symbol = malloc(sizeof(*symbol));
+ memset(symbol, 0, sizeof(*symbol));
+ symbol->name = new_name;
+ symbol->type = S_UNKNOWN;
+ symbol->flags = SYMBOL_NEW;
+ if (isconst)
+ symbol->flags |= SYMBOL_CONST;
+
+ symbol->next = symbol_hash[hash];
+ symbol_hash[hash] = symbol;
+
+ //printf("n:%p\n", symbol);
+ return symbol;
+}
+
+struct symbol *sym_find(const char *name)
+{
+ struct symbol *symbol = NULL;
+ const char *ptr;
+ int hash = 0;
+
+ if (!name)
+ return NULL;
+
+ if (name[0] && !name[1]) {
+ switch (name[0]) {
+ case 'y': return &symbol_yes;
+ case 'm': return &symbol_mod;
+ case 'n': return &symbol_no;
+ }
+ }
+ for (ptr = name; *ptr; ptr++)
+ hash += *ptr;
+ hash &= 0xff;
+
+ for (symbol = symbol_hash[hash]; symbol; symbol = symbol->next) {
+ if (!strcmp(symbol->name, name) &&
+ !(symbol->flags & SYMBOL_CONST))
+ break;
+ }
+
+ return symbol;
+}
+
+const char *prop_get_type_name(enum prop_type type)
+{
+ switch (type) {
+ case P_PROMPT:
+ return "prompt";
+ case P_COMMENT:
+ return "comment";
+ case P_MENU:
+ return "menu";
+ case P_ROOTMENU:
+ return "rootmenu";
+ case P_DEFAULT:
+ return "default";
+ case P_CHOICE:
+ return "choice";
+ default:
+ return "unknown";
+ }
+}