diff options
author | Manuel Novoa III <mjn3@codepoet.org> | 2002-09-19 17:34:34 +0000 |
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committer | Manuel Novoa III <mjn3@codepoet.org> | 2002-09-19 17:34:34 +0000 |
commit | 2f7adfdcfed5f8f9d438805cc583a3254c63c2d8 (patch) | |
tree | 21245547d885a8c0f8ffce03e064c91b46d801f7 /libc/misc/gnu | |
parent | c547e924ad577625dc6c14f3b7fea965b5d74be0 (diff) |
Add gnu obstack support. I still need to implement the obstack_printf
and obstack_vprintf, but at least now the reiserfsprogs build.
Diffstat (limited to 'libc/misc/gnu')
-rw-r--r-- | libc/misc/gnu/Makefile | 43 | ||||
-rw-r--r-- | libc/misc/gnu/obstack.c | 627 |
2 files changed, 670 insertions, 0 deletions
diff --git a/libc/misc/gnu/Makefile b/libc/misc/gnu/Makefile new file mode 100644 index 000000000..f2acc8bba --- /dev/null +++ b/libc/misc/gnu/Makefile @@ -0,0 +1,43 @@ +# Makefile for uClibc +# +# Copyright (C) 2000 by Lineo, inc. +# Copyright (C) 2000,2001 Erik Andersen <andersen@uclibc.org> +# +# This program is free software; you can redistribute it and/or modify it under +# the terms of the GNU Library General Public License as published by the Free +# Software Foundation; either version 2 of the License, or (at your option) any +# later version. +# +# This program is distributed in the hope that it will be useful, but WITHOUT +# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +# FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more +# details. +# +# You should have received a copy of the GNU Library General Public License +# along with this program; if not, write to the Free Software Foundation, Inc., +# 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +# +# Derived in part from the Linux-8086 C library, the GNU C Library, and several +# other sundry sources. Files within this library are copyright by their +# respective copyright holders. + +TOPDIR=../../../ +include $(TOPDIR)Rules.mak + +CSRC=obstack.c +COBJS=$(patsubst %.c,%.o, $(CSRC)) +OBJS=$(COBJS) + +all: $(LIBC) + +$(LIBC): ar-target + +ar-target: $(OBJS) + $(AR) $(ARFLAGS) $(LIBC) $(OBJS) + +$(COBJS): %.o : %.c + $(CC) $(CFLAGS) -c $< -o $@ + $(STRIPTOOL) -x -R .note -R .comment $*.o + +clean: + rm -f *.[oa] *~ core diff --git a/libc/misc/gnu/obstack.c b/libc/misc/gnu/obstack.c new file mode 100644 index 000000000..87b294c25 --- /dev/null +++ b/libc/misc/gnu/obstack.c @@ -0,0 +1,627 @@ +/* obstack.c - subroutines used implicitly by object stack macros + Copyright (C) 1988-1994,96,97,98,99,2000,2001 Free Software Foundation, Inc. + This file is part of the GNU C Library. Its master source is NOT part of + the C library, however. The master source lives in /gd/gnu/lib. + + The GNU C Library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + The GNU C Library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with the GNU C Library; if not, write to the Free + Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA + 02111-1307 USA. */ + +/* Make uClibc lie about being glibc. */ +#define __FORCE_GLIBC 1 + +#ifdef HAVE_CONFIG_H +# include <config.h> +#endif + +#include <obstack.h> + +/* NOTE BEFORE MODIFYING THIS FILE: This version number must be + incremented whenever callers compiled using an old obstack.h can no + longer properly call the functions in this obstack.c. */ +#define OBSTACK_INTERFACE_VERSION 1 + +/* Comment out all this code if we are using the GNU C Library, and are not + actually compiling the library itself, and the installed library + supports the same library interface we do. This code is part of the GNU + C Library, but also included in many other GNU distributions. Compiling + and linking in this code is a waste when using the GNU C library + (especially if it is a shared library). Rather than having every GNU + program understand `configure --with-gnu-libc' and omit the object + files, it is simpler to just do this in the source for each such file. */ + +#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ +#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 +# include <gnu-versions.h> +# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION +# define ELIDE_CODE +# endif +#endif + +#if defined _LIBC && defined USE_IN_LIBIO +# include <wchar.h> +#endif + +#ifndef ELIDE_CODE + + +# if defined __STDC__ && __STDC__ +# define POINTER void * +# else +# define POINTER char * +# endif + +/* Determine default alignment. */ +struct fooalign {char x; double d;}; +# define DEFAULT_ALIGNMENT \ + ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) +/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. + But in fact it might be less smart and round addresses to as much as + DEFAULT_ROUNDING. So we prepare for it to do that. */ +union fooround {long x; double d;}; +# define DEFAULT_ROUNDING (sizeof (union fooround)) + +/* When we copy a long block of data, this is the unit to do it with. + On some machines, copying successive ints does not work; + in such a case, redefine COPYING_UNIT to `long' (if that works) + or `char' as a last resort. */ +# ifndef COPYING_UNIT +# define COPYING_UNIT int +# endif + + +/* The functions allocating more room by calling `obstack_chunk_alloc' + jump to the handler pointed to by `obstack_alloc_failed_handler'. + This can be set to a user defined function which should either + abort gracefully or use longjump - but shouldn't return. This + variable by default points to the internal function + `print_and_abort'. */ +# if defined __STDC__ && __STDC__ +static void print_and_abort (void); +void (*obstack_alloc_failed_handler) (void) = print_and_abort; +# else +static void print_and_abort (); +void (*obstack_alloc_failed_handler) () = print_and_abort; +# endif + + +/* Exit value used when `print_and_abort' is used. */ +# if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H +# include <stdlib.h> +# endif +# ifndef EXIT_FAILURE +# define EXIT_FAILURE 1 +# endif +int obstack_exit_failure = EXIT_FAILURE; + +/* The non-GNU-C macros copy the obstack into this global variable + to avoid multiple evaluation. */ + +struct obstack *_obstack; + +/* Define a macro that either calls functions with the traditional malloc/free + calling interface, or calls functions with the mmalloc/mfree interface + (that adds an extra first argument), based on the state of use_extra_arg. + For free, do not use ?:, since some compilers, like the MIPS compilers, + do not allow (expr) ? void : void. */ + +# if defined __STDC__ && __STDC__ +# define CALL_CHUNKFUN(h, size) \ + (((h) -> use_extra_arg) \ + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ + : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) + +# define CALL_FREEFUN(h, old_chunk) \ + do { \ + if ((h) -> use_extra_arg) \ + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ + else \ + (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ + } while (0) +# else +# define CALL_CHUNKFUN(h, size) \ + (((h) -> use_extra_arg) \ + ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ + : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) + +# define CALL_FREEFUN(h, old_chunk) \ + do { \ + if ((h) -> use_extra_arg) \ + (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ + else \ + (*(void (*) ()) (h)->freefun) ((old_chunk)); \ + } while (0) +# endif + + +/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). + Objects start on multiples of ALIGNMENT (0 means use default). + CHUNKFUN is the function to use to allocate chunks, + and FREEFUN the function to free them. + + Return nonzero if successful, calls obstack_alloc_failed_handler if + allocation fails. */ + +int +_obstack_begin (h, size, alignment, chunkfun, freefun) + struct obstack *h; + int size; + int alignment; +# if defined __STDC__ && __STDC__ + POINTER (*chunkfun) (long); + void (*freefun) (void *); +# else + POINTER (*chunkfun) (); + void (*freefun) (); +# endif +{ + register struct _obstack_chunk *chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = (int) DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + +# if defined __STDC__ && __STDC__ + h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; +# else + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; +# endif + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->use_extra_arg = 0; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + if (!chunk) + (*obstack_alloc_failed_handler) (); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; + h->alloc_failed = 0; + return 1; +} + +int +_obstack_begin_1 (h, size, alignment, chunkfun, freefun, arg) + struct obstack *h; + int size; + int alignment; +# if defined __STDC__ && __STDC__ + POINTER (*chunkfun) (POINTER, long); + void (*freefun) (POINTER, POINTER); +# else + POINTER (*chunkfun) (); + void (*freefun) (); +# endif + POINTER arg; +{ + register struct _obstack_chunk *chunk; /* points to new chunk */ + + if (alignment == 0) + alignment = (int) DEFAULT_ALIGNMENT; + if (size == 0) + /* Default size is what GNU malloc can fit in a 4096-byte block. */ + { + /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. + + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ + int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); + size = 4096 - extra; + } + +# if defined __STDC__ && __STDC__ + h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; + h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; +# else + h->chunkfun = (struct _obstack_chunk * (*)()) chunkfun; + h->freefun = freefun; +# endif + h->chunk_size = size; + h->alignment_mask = alignment - 1; + h->extra_arg = arg; + h->use_extra_arg = 1; + + chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + if (!chunk) + (*obstack_alloc_failed_handler) (); + h->next_free = h->object_base = chunk->contents; + h->chunk_limit = chunk->limit + = (char *) chunk + h->chunk_size; + chunk->prev = 0; + /* The initial chunk now contains no empty object. */ + h->maybe_empty_object = 0; + h->alloc_failed = 0; + return 1; +} + +/* Allocate a new current chunk for the obstack *H + on the assumption that LENGTH bytes need to be added + to the current object, or a new object of length LENGTH allocated. + Copies any partial object from the end of the old chunk + to the beginning of the new one. */ + +void +_obstack_newchunk (h, length) + struct obstack *h; + int length; +{ + register struct _obstack_chunk *old_chunk = h->chunk; + register struct _obstack_chunk *new_chunk; + register long new_size; + register long obj_size = h->next_free - h->object_base; + register long i; + long already; + char *object_base; + + /* Compute size for new chunk. */ + new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; + if (new_size < h->chunk_size) + new_size = h->chunk_size; + + /* Allocate and initialize the new chunk. */ + new_chunk = CALL_CHUNKFUN (h, new_size); + if (!new_chunk) + (*obstack_alloc_failed_handler) (); + h->chunk = new_chunk; + new_chunk->prev = old_chunk; + new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; + + /* Compute an aligned object_base in the new chunk */ + object_base = + __INT_TO_PTR ((__PTR_TO_INT (new_chunk->contents) + h->alignment_mask) + & ~ (h->alignment_mask)); + + /* Move the existing object to the new chunk. + Word at a time is fast and is safe if the object + is sufficiently aligned. */ + if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) + { + for (i = obj_size / sizeof (COPYING_UNIT) - 1; + i >= 0; i--) + ((COPYING_UNIT *)object_base)[i] + = ((COPYING_UNIT *)h->object_base)[i]; + /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, + but that can cross a page boundary on a machine + which does not do strict alignment for COPYING_UNITS. */ + already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); + } + else + already = 0; + /* Copy remaining bytes one by one. */ + for (i = already; i < obj_size; i++) + object_base[i] = h->object_base[i]; + + /* If the object just copied was the only data in OLD_CHUNK, + free that chunk and remove it from the chain. + But not if that chunk might contain an empty object. */ + if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) + { + new_chunk->prev = old_chunk->prev; + CALL_FREEFUN (h, old_chunk); + } + + h->object_base = object_base; + h->next_free = h->object_base + obj_size; + /* The new chunk certainly contains no empty object yet. */ + h->maybe_empty_object = 0; +} + +/* Return nonzero if object OBJ has been allocated from obstack H. + This is here for debugging. + If you use it in a program, you are probably losing. */ + +# if defined __STDC__ && __STDC__ +/* Suppress -Wmissing-prototypes warning. We don't want to declare this in + obstack.h because it is just for debugging. */ +int _obstack_allocated_p (struct obstack *h, POINTER obj); +# endif + +int +_obstack_allocated_p (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ + + lp = (h)->chunk; + /* We use >= rather than > since the object cannot be exactly at + the beginning of the chunk but might be an empty object exactly + at the end of an adjacent chunk. */ + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) + { + plp = lp->prev; + lp = plp; + } + return lp != 0; +} + +/* Free objects in obstack H, including OBJ and everything allocate + more recently than OBJ. If OBJ is zero, free everything in H. */ + +# undef obstack_free + +/* This function has two names with identical definitions. + This is the first one, called from non-ANSI code. */ + +void +_obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *) (obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +/* This function is used from ANSI code. */ + +void +obstack_free (h, obj) + struct obstack *h; + POINTER obj; +{ + register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + register struct _obstack_chunk *plp; /* point to previous chunk if any */ + + lp = h->chunk; + /* We use >= because there cannot be an object at the beginning of a chunk. + But there can be an empty object at that address + at the end of another chunk. */ + while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) + { + plp = lp->prev; + CALL_FREEFUN (h, lp); + lp = plp; + /* If we switch chunks, we can't tell whether the new current + chunk contains an empty object, so assume that it may. */ + h->maybe_empty_object = 1; + } + if (lp) + { + h->object_base = h->next_free = (char *) (obj); + h->chunk_limit = lp->limit; + h->chunk = lp; + } + else if (obj != 0) + /* obj is not in any of the chunks! */ + abort (); +} + +int +_obstack_memory_used (h) + struct obstack *h; +{ + register struct _obstack_chunk* lp; + register int nbytes = 0; + + for (lp = h->chunk; lp != 0; lp = lp->prev) + { + nbytes += lp->limit - (char *) lp; + } + return nbytes; +} + +/* Define the error handler. */ +# ifndef _ +# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC +# include <libintl.h> +# ifndef _ +# define _(Str) gettext (Str) +# endif +# else +# define _(Str) (Str) +# endif +# endif +# if defined _LIBC && defined USE_IN_LIBIO +# include <libio/iolibio.h> +# define fputs(s, f) _IO_fputs (s, f) +# endif + +# ifndef __attribute__ +/* This feature is available in gcc versions 2.5 and later. */ +# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) +# define __attribute__(Spec) /* empty */ +# endif +# endif + +static void +__attribute__ ((noreturn)) +print_and_abort () +{ + /* Don't change any of these strings. Yes, it would be possible to add + the newline to the string and use fputs or so. But this must not + happen because the "memory exhausted" message appears in other places + like this and the translation should be reused instead of creating + a very similar string which requires a separate translation. */ +# if defined _LIBC && defined USE_IN_LIBIO + if (_IO_fwide (stderr, 0) > 0) + __fwprintf (stderr, L"%s\n", _("memory exhausted")); + else +# endif + fprintf (stderr, "%s\n", _("memory exhausted")); + exit (obstack_exit_failure); +} + +# if 0 +/* These are now turned off because the applications do not use it + and it uses bcopy via obstack_grow, which causes trouble on sysV. */ + +/* Now define the functional versions of the obstack macros. + Define them to simply use the corresponding macros to do the job. */ + +# if defined __STDC__ && __STDC__ +/* These function definitions do not work with non-ANSI preprocessors; + they won't pass through the macro names in parentheses. */ + +/* The function names appear in parentheses in order to prevent + the macro-definitions of the names from being expanded there. */ + +POINTER (obstack_base) (obstack) + struct obstack *obstack; +{ + return obstack_base (obstack); +} + +POINTER (obstack_next_free) (obstack) + struct obstack *obstack; +{ + return obstack_next_free (obstack); +} + +int (obstack_object_size) (obstack) + struct obstack *obstack; +{ + return obstack_object_size (obstack); +} + +int (obstack_room) (obstack) + struct obstack *obstack; +{ + return obstack_room (obstack); +} + +int (obstack_make_room) (obstack, length) + struct obstack *obstack; + int length; +{ + return obstack_make_room (obstack, length); +} + +void (obstack_grow) (obstack, data, length) + struct obstack *obstack; + const POINTER data; + int length; +{ + obstack_grow (obstack, data, length); +} + +void (obstack_grow0) (obstack, data, length) + struct obstack *obstack; + const POINTER data; + int length; +{ + obstack_grow0 (obstack, data, length); +} + +void (obstack_1grow) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow (obstack, character); +} + +void (obstack_blank) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank (obstack, length); +} + +void (obstack_1grow_fast) (obstack, character) + struct obstack *obstack; + int character; +{ + obstack_1grow_fast (obstack, character); +} + +void (obstack_blank_fast) (obstack, length) + struct obstack *obstack; + int length; +{ + obstack_blank_fast (obstack, length); +} + +POINTER (obstack_finish) (obstack) + struct obstack *obstack; +{ + return obstack_finish (obstack); +} + +POINTER (obstack_alloc) (obstack, length) + struct obstack *obstack; + int length; +{ + return obstack_alloc (obstack, length); +} + +POINTER (obstack_copy) (obstack, address, length) + struct obstack *obstack; + const POINTER address; + int length; +{ + return obstack_copy (obstack, address, length); +} + +POINTER (obstack_copy0) (obstack, address, length) + struct obstack *obstack; + const POINTER address; + int length; +{ + return obstack_copy0 (obstack, address, length); +} + +# endif /* __STDC__ */ + +# endif /* 0 */ + +#endif /* !ELIDE_CODE */ |