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authorWaldemar Brodkorb <wbx@openadk.org>2015-02-06 17:38:29 +0100
committerWaldemar Brodkorb <wbx@openadk.org>2015-02-06 17:48:48 +0100
commitc481446c0210205deca32bef6e199b5dd84f7b11 (patch)
tree2375cf3650f2d8312d1aa77172cac997671ea5d0 /package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp
parent27a65fefdbebf3f0b3a5e860126de7edc82b2e18 (diff)
update firefox, partially working.
Diffstat (limited to 'package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp')
-rw-r--r--package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp3385
1 files changed, 0 insertions, 3385 deletions
diff --git a/package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp b/package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp
deleted file mode 100644
index 95cfd56ba..000000000
--- a/package/firefox/patches/patch-media_webrtc_trunk_webrtc_system_wrappers_source_spreadsortlib_spreadsort_hpp
+++ /dev/null
@@ -1,3385 +0,0 @@
---- mozilla-release.orig/media/webrtc/trunk/webrtc/system_wrappers/source/spreadsortlib/spreadsort.hpp 2013-12-05 17:07:50.000000000 +0100
-+++ mozilla-release/media/webrtc/trunk/webrtc/system_wrappers/source/spreadsortlib/spreadsort.hpp 2014-02-05 09:52:11.000000000 +0100
-@@ -1,1688 +1,1694 @@
--//Templated spread_sort library
--
--// Copyright Steven J. Ross 2001 - 2009.
--// Distributed under the Boost Software License, Version 1.0.
--// (See accompanying file LICENSE_1_0.txt or copy at
--// http://www.boost.org/LICENSE_1_0.txt)
--
--// See http://www.boost.org/ for updates, documentation, and revision history.
--
--/*
--Some improvements suggested by:
--Phil Endecott and Frank Gennari
--Cygwin fix provided by:
--Scott McMurray
--*/
--
--#ifndef BOOST_SPREAD_SORT_H
--#define BOOST_SPREAD_SORT_H
--#include <algorithm>
--#include <cstring>
--#include <vector>
--#include "webrtc/system_wrappers/source/spreadsortlib/constants.hpp"
--
--namespace boost {
-- namespace detail {
-- //This only works on unsigned data types
-- template <typename T>
-- inline unsigned
-- rough_log_2_size(const T& input)
-- {
-- unsigned result = 0;
-- //The && is necessary on some compilers to avoid infinite loops; it doesn't significantly impair performance
-- while((input >> result) && (result < (8*sizeof(T)))) ++result;
-- return result;
-- }
--
-- //Gets the maximum size which we'll call spread_sort on to control worst-case performance
-- //Maintains both a minimum size to recurse and a check of distribution size versus count
-- //This is called for a set of bins, instead of bin-by-bin, to avoid performance overhead
-- inline size_t
-- get_max_count(unsigned log_range, size_t count)
-- {
-- unsigned divisor = rough_log_2_size(count);
-- //Making sure the divisor is positive
-- if(divisor > LOG_MEAN_BIN_SIZE)
-- divisor -= LOG_MEAN_BIN_SIZE;
-- else
-- divisor = 1;
-- unsigned relative_width = (LOG_CONST * log_range)/((divisor > MAX_SPLITS) ? MAX_SPLITS : divisor);
-- //Don't try to bitshift more than the size of an element
-- if((8*sizeof(size_t)) <= relative_width)
-- relative_width = (8*sizeof(size_t)) - 1;
-- return (size_t)1 << ((relative_width < (LOG_MEAN_BIN_SIZE + LOG_MIN_SPLIT_COUNT)) ?
-- (LOG_MEAN_BIN_SIZE + LOG_MIN_SPLIT_COUNT) : relative_width);
-- }
--
-- //Find the minimum and maximum using <
-- template <class RandomAccessIter>
-- inline void
-- find_extremes(RandomAccessIter current, RandomAccessIter last, RandomAccessIter & max, RandomAccessIter & min)
-- {
-- min = max = current;
-- //Start from the second item, as max and min are initialized to the first
-- while(++current < last) {
-- if(*max < *current)
-- max = current;
-- else if(*current < *min)
-- min = current;
-- }
-- }
--
-- //Uses a user-defined comparison operator to find minimum and maximum
-- template <class RandomAccessIter, class compare>
-- inline void
-- find_extremes(RandomAccessIter current, RandomAccessIter last, RandomAccessIter & max, RandomAccessIter & min, compare comp)
-- {
-- min = max = current;
-- while(++current < last) {
-- if(comp(*max, *current))
-- max = current;
-- else if(comp(*current, *min))
-- min = current;
-- }
-- }
--
-- //Gets a non-negative right bit shift to operate as a logarithmic divisor
-- inline int
-- get_log_divisor(size_t count, unsigned log_range)
-- {
-- int log_divisor;
-- //If we can finish in one iteration without exceeding either (2 to the MAX_SPLITS) or n bins, do so
-- if((log_divisor = log_range - rough_log_2_size(count)) <= 0 && log_range < MAX_SPLITS)
-- log_divisor = 0;
-- else {
-- //otherwise divide the data into an optimized number of pieces
-- log_divisor += LOG_MEAN_BIN_SIZE;
-- if(log_divisor < 0)
-- log_divisor = 0;
-- //Cannot exceed MAX_SPLITS or cache misses slow down bin lookups dramatically
-- if((log_range - log_divisor) > MAX_SPLITS)
-- log_divisor = log_range - MAX_SPLITS;
-- }
-- return log_divisor;
-- }
--
-- template <class RandomAccessIter>
-- inline RandomAccessIter *
-- size_bins(std::vector<size_t> &bin_sizes, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset, unsigned &cache_end, unsigned bin_count)
-- {
-- //Assure space for the size of each bin, followed by initializing sizes
-- if(bin_count > bin_sizes.size())
-- bin_sizes.resize(bin_count);
-- for(size_t u = 0; u < bin_count; u++)
-- bin_sizes[u] = 0;
-- //Make sure there is space for the bins
-- cache_end = cache_offset + bin_count;
-- if(cache_end > bin_cache.size())
-- bin_cache.resize(cache_end);
-- return &(bin_cache[cache_offset]);
-- }
--
-- //Implementation for recursive integer sorting
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void
-- spread_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes)
-- {
-- //This step is roughly 10% of runtime, but it helps avoid worst-case behavior and improve behavior with real data
-- //If you know the maximum and minimum ahead of time, you can pass those values in and skip this step for the first iteration
-- RandomAccessIter max, min;
-- find_extremes(first, last, max, min);
-- //max and min will be the same (the first item) iff all values are equivalent
-- if(max == min)
-- return;
-- RandomAccessIter * target_bin;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(*max >> 0) - (*min >> 0)));
-- div_type div_min = *min >> log_divisor;
-- div_type div_max = *max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin; this takes roughly 10% of runtime
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[(*(current++) >> log_divisor) - div_min]++;
-- //Assign the bin positions
-- bins[0] = first;
-- for(unsigned u = 0; u < bin_count - 1; u++)
-- bins[u + 1] = bins[u] + bin_sizes[u];
--
-- //Swap into place
-- //This dominates runtime, mostly in the swap and bin lookups
-- RandomAccessIter nextbinstart = first;
-- for(unsigned u = 0; u < bin_count - 1; ++u) {
-- RandomAccessIter * local_bin = bins + u;
-- nextbinstart += bin_sizes[u];
-- //Iterating over each element in this bin
-- for(RandomAccessIter current = *local_bin; current < nextbinstart; ++current) {
-- //Swapping elements in current into place until the correct element has been swapped in
-- for(target_bin = (bins + ((*current >> log_divisor) - div_min)); target_bin != local_bin;
-- target_bin = bins + ((*current >> log_divisor) - div_min)) {
-- //3-way swap; this is about 1% faster than a 2-way swap with integers
-- //The main advantage is less copies are involved per item put in the correct place
-- data_type tmp;
-- RandomAccessIter b = (*target_bin)++;
-- RandomAccessIter * b_bin = bins + ((*b >> log_divisor) - div_min);
-- if (b_bin != local_bin) {
-- RandomAccessIter c = (*b_bin)++;
-- tmp = *c;
-- *c = *b;
-- }
-- else
-- tmp = *b;
-- *b = *current;
-- *current = tmp;
-- }
-- }
-- *local_bin = nextbinstart;
-- }
-- bins[bin_count - 1] = last;
--
-- //If we've bucketsorted, the array is sorted and we should skip recursion
-- if(!log_divisor)
-- return;
--
-- //Recursing; log_divisor is the remaining range
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(unsigned u = cache_offset; u < cache_end; lastPos = bin_cache[u], ++u) {
-- size_t count = bin_cache[u] - lastPos;
-- //don't sort unless there are at least two items to compare
-- if(count < 2)
-- continue;
-- //using std::sort if its worst-case is better
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[u]);
-- else
-- spread_sort_rec<RandomAccessIter, div_type, data_type>(lastPos, bin_cache[u], bin_cache, cache_end, bin_sizes);
-- }
-- }
--
-- //Generic bitshift-based 3-way swapping code
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void inner_swap_loop(RandomAccessIter * bins, const RandomAccessIter & nextbinstart, unsigned ii, right_shift &shift
-- , const unsigned log_divisor, const div_type div_min)
-- {
-- RandomAccessIter * local_bin = bins + ii;
-- for(RandomAccessIter current = *local_bin; current < nextbinstart; ++current) {
-- for(RandomAccessIter * target_bin = (bins + (shift(*current, log_divisor) - div_min)); target_bin != local_bin;
-- target_bin = bins + (shift(*current, log_divisor) - div_min)) {
-- data_type tmp;
-- RandomAccessIter b = (*target_bin)++;
-- RandomAccessIter * b_bin = bins + (shift(*b, log_divisor) - div_min);
-- //Three-way swap; if the item to be swapped doesn't belong in the current bin, swap it to where it belongs
-- if (b_bin != local_bin) {
-- RandomAccessIter c = (*b_bin)++;
-- tmp = *c;
-- *c = *b;
-- }
-- //Note: we could increment current once the swap is done in this case, but that seems to impair performance
-- else
-- tmp = *b;
-- *b = *current;
-- *current = tmp;
-- }
-- }
-- *local_bin = nextbinstart;
-- }
--
-- //Standard swapping wrapper for ascending values
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void swap_loop(RandomAccessIter * bins, RandomAccessIter & nextbinstart, unsigned ii, right_shift &shift
-- , const std::vector<size_t> &bin_sizes, const unsigned log_divisor, const div_type div_min)
-- {
-- nextbinstart += bin_sizes[ii];
-- inner_swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, ii, shift, log_divisor, div_min);
-- }
--
-- //Functor implementation for recursive sorting
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift, class compare>
-- inline void
-- spread_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes, right_shift shift, compare comp)
-- {
-- RandomAccessIter max, min;
-- find_extremes(first, last, max, min, comp);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(shift(*max, 0)) - (shift(*min, 0))));
-- div_type div_min = shift(*min, log_divisor);
-- div_type div_max = shift(*max, log_divisor);
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[shift(*(current++), log_divisor) - div_min]++;
-- bins[0] = first;
-- for(unsigned u = 0; u < bin_count - 1; u++)
-- bins[u + 1] = bins[u] + bin_sizes[u];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- for(unsigned u = 0; u < bin_count - 1; ++u)
-- swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, u, shift, bin_sizes, log_divisor, div_min);
-- bins[bin_count - 1] = last;
--
-- //If we've bucketsorted, the array is sorted and we should skip recursion
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(unsigned u = cache_offset; u < cache_end; lastPos = bin_cache[u], ++u) {
-- size_t count = bin_cache[u] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[u], comp);
-- else
-- spread_sort_rec<RandomAccessIter, div_type, data_type, right_shift, compare>(lastPos, bin_cache[u], bin_cache, cache_end, bin_sizes, shift, comp);
-- }
-- }
--
-- //Functor implementation for recursive sorting with only Shift overridden
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void
-- spread_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes, right_shift shift)
-- {
-- RandomAccessIter max, min;
-- find_extremes(first, last, max, min);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(shift(*max, 0)) - (shift(*min, 0))));
-- div_type div_min = shift(*min, log_divisor);
-- div_type div_max = shift(*max, log_divisor);
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[shift(*(current++), log_divisor) - div_min]++;
-- bins[0] = first;
-- for(unsigned u = 0; u < bin_count - 1; u++)
-- bins[u + 1] = bins[u] + bin_sizes[u];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- for(unsigned ii = 0; ii < bin_count - 1; ++ii)
-- swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, ii, shift, bin_sizes, log_divisor, div_min);
-- bins[bin_count - 1] = last;
--
-- //If we've bucketsorted, the array is sorted and we should skip recursion
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(unsigned u = cache_offset; u < cache_end; lastPos = bin_cache[u], ++u) {
-- size_t count = bin_cache[u] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[u]);
-- else
-- spread_sort_rec<RandomAccessIter, div_type, data_type, right_shift>(lastPos, bin_cache[u], bin_cache, cache_end, bin_sizes, shift);
-- }
-- }
--
-- //Holds the bin vector and makes the initial recursive call
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void
-- spread_sort(RandomAccessIter first, RandomAccessIter last, div_type, data_type)
-- {
-- std::vector<size_t> bin_sizes;
-- std::vector<RandomAccessIter> bin_cache;
-- spread_sort_rec<RandomAccessIter, div_type, data_type>(first, last, bin_cache, 0, bin_sizes);
-- }
--
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift, class compare>
-- inline void
-- spread_sort(RandomAccessIter first, RandomAccessIter last, div_type, data_type, right_shift shift, compare comp)
-- {
-- std::vector<size_t> bin_sizes;
-- std::vector<RandomAccessIter> bin_cache;
-- spread_sort_rec<RandomAccessIter, div_type, data_type, right_shift, compare>(first, last, bin_cache, 0, bin_sizes, shift, comp);
-- }
--
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void
-- spread_sort(RandomAccessIter first, RandomAccessIter last, div_type, data_type, right_shift shift)
-- {
-- std::vector<size_t> bin_sizes;
-- std::vector<RandomAccessIter> bin_cache;
-- spread_sort_rec<RandomAccessIter, div_type, data_type, right_shift>(first, last, bin_cache, 0, bin_sizes, shift);
-- }
-- }
--
-- //Top-level sorting call for integers
-- template <class RandomAccessIter>
-- inline void integer_sort(RandomAccessIter first, RandomAccessIter last)
-- {
-- //Don't sort if it's too small to optimize
-- if(last - first < detail::MIN_SORT_SIZE)
-- std::sort(first, last);
-- else
-- detail::spread_sort(first, last, *first >> 0, *first);
-- }
--
-- //integer_sort with functors
-- template <class RandomAccessIter, class right_shift, class compare>
-- inline void integer_sort(RandomAccessIter first, RandomAccessIter last,
-- right_shift shift, compare comp) {
-- if(last - first < detail::MIN_SORT_SIZE)
-- std::sort(first, last, comp);
-- else
-- detail::spread_sort(first, last, shift(*first, 0), *first, shift, comp);
-- }
--
-- //integer_sort with right_shift functor
-- template <class RandomAccessIter, class right_shift>
-- inline void integer_sort(RandomAccessIter first, RandomAccessIter last,
-- right_shift shift) {
-- if(last - first < detail::MIN_SORT_SIZE)
-- std::sort(first, last);
-- else
-- detail::spread_sort(first, last, shift(*first, 0), *first, shift);
-- }
--
-- //------------------------------------------------------ float_sort source --------------------------------------
-- //Casts a RandomAccessIter to the specified data type
-- template<class cast_type, class RandomAccessIter>
-- inline cast_type
-- cast_float_iter(const RandomAccessIter & floatiter)
-- {
-- cast_type result;
-- std::memcpy(&result, &(*floatiter), sizeof(cast_type));
-- return result;
-- }
--
-- //Casts a data element to the specified datinner_float_a type
-- template<class data_type, class cast_type>
-- inline cast_type
-- mem_cast(const data_type & data)
-- {
-- cast_type result;
-- std::memcpy(&result, &data, sizeof(cast_type));
-- return result;
-- }
--
-- namespace detail {
-- template <class RandomAccessIter, class div_type, class right_shift>
-- inline void
-- find_extremes(RandomAccessIter current, RandomAccessIter last, div_type & max, div_type & min, right_shift shift)
-- {
-- min = max = shift(*current, 0);
-- while(++current < last) {
-- div_type value = shift(*current, 0);
-- if(max < value)
-- max = value;
-- else if(value < min)
-- min = value;
-- }
-- }
--
-- //Specialized swap loops for floating-point casting
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void inner_float_swap_loop(RandomAccessIter * bins, const RandomAccessIter & nextbinstart, unsigned ii
-- , const unsigned log_divisor, const div_type div_min)
-- {
-- RandomAccessIter * local_bin = bins + ii;
-- for(RandomAccessIter current = *local_bin; current < nextbinstart; ++current) {
-- for(RandomAccessIter * target_bin = (bins + ((cast_float_iter<div_type, RandomAccessIter>(current) >> log_divisor) - div_min)); target_bin != local_bin;
-- target_bin = bins + ((cast_float_iter<div_type, RandomAccessIter>(current) >> log_divisor) - div_min)) {
-- data_type tmp;
-- RandomAccessIter b = (*target_bin)++;
-- RandomAccessIter * b_bin = bins + ((cast_float_iter<div_type, RandomAccessIter>(b) >> log_divisor) - div_min);
-- //Three-way swap; if the item to be swapped doesn't belong in the current bin, swap it to where it belongs
-- if (b_bin != local_bin) {
-- RandomAccessIter c = (*b_bin)++;
-- tmp = *c;
-- *c = *b;
-- }
-- else
-- tmp = *b;
-- *b = *current;
-- *current = tmp;
-- }
-- }
-- *local_bin = nextbinstart;
-- }
--
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void float_swap_loop(RandomAccessIter * bins, RandomAccessIter & nextbinstart, unsigned ii
-- , const std::vector<size_t> &bin_sizes, const unsigned log_divisor, const div_type div_min)
-- {
-- nextbinstart += bin_sizes[ii];
-- inner_float_swap_loop<RandomAccessIter, div_type, data_type>(bins, nextbinstart, ii, log_divisor, div_min);
-- }
--
-- template <class RandomAccessIter, class cast_type>
-- inline void
-- find_extremes(RandomAccessIter current, RandomAccessIter last, cast_type & max, cast_type & min)
-- {
-- min = max = cast_float_iter<cast_type, RandomAccessIter>(current);
-- while(++current < last) {
-- cast_type value = cast_float_iter<cast_type, RandomAccessIter>(current);
-- if(max < value)
-- max = value;
-- else if(value < min)
-- min = value;
-- }
-- }
--
-- //Special-case sorting of positive floats with casting instead of a right_shift
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void
-- positive_float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[(cast_float_iter<div_type, RandomAccessIter>(current++) >> log_divisor) - div_min]++;
-- bins[0] = first;
-- for(unsigned u = 0; u < bin_count - 1; u++)
-- bins[u + 1] = bins[u] + bin_sizes[u];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- for(unsigned u = 0; u < bin_count - 1; ++u)
-- float_swap_loop<RandomAccessIter, div_type, data_type>(bins, nextbinstart, u, bin_sizes, log_divisor, div_min);
-- bins[bin_count - 1] = last;
--
-- //Return if we've completed bucketsorting
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(unsigned u = cache_offset; u < cache_end; lastPos = bin_cache[u], ++u) {
-- size_t count = bin_cache[u] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[u]);
-- else
-- positive_float_sort_rec<RandomAccessIter, div_type, data_type>(lastPos, bin_cache[u], bin_cache, cache_end, bin_sizes);
-- }
-- }
--
-- //Sorting negative_ float_s
-- //Note that bins are iterated in reverse order because max_neg_float = min_neg_int
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void
-- negative_float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[(cast_float_iter<div_type, RandomAccessIter>(current++) >> log_divisor) - div_min]++;
-- bins[bin_count - 1] = first;
-- for(int ii = bin_count - 2; ii >= 0; --ii)
-- bins[ii] = bins[ii + 1] + bin_sizes[ii + 1];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- //The last bin will always have the correct elements in it
-- for(int ii = bin_count - 1; ii > 0; --ii)
-- float_swap_loop<RandomAccessIter, div_type, data_type>(bins, nextbinstart, ii, bin_sizes, log_divisor, div_min);
-- //Since we don't process the last bin, we need to update its end position
-- bin_cache[cache_offset] = last;
--
-- //Return if we've completed bucketsorting
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(int ii = cache_end - 1; ii >= (int)cache_offset; lastPos = bin_cache[ii], --ii) {
-- size_t count = bin_cache[ii] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[ii]);
-- else
-- negative_float_sort_rec<RandomAccessIter, div_type, data_type>(lastPos, bin_cache[ii], bin_cache, cache_end, bin_sizes);
-- }
-- }
--
-- //Sorting negative_ float_s
-- //Note that bins are iterated in reverse order because max_neg_float = min_neg_int
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void
-- negative_float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes, right_shift shift)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min, shift);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[shift(*(current++), log_divisor) - div_min]++;
-- bins[bin_count - 1] = first;
-- for(int ii = bin_count - 2; ii >= 0; --ii)
-- bins[ii] = bins[ii + 1] + bin_sizes[ii + 1];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- //The last bin will always have the correct elements in it
-- for(int ii = bin_count - 1; ii > 0; --ii)
-- swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, ii, shift, bin_sizes, log_divisor, div_min);
-- //Since we don't process the last bin, we need to update its end position
-- bin_cache[cache_offset] = last;
--
-- //Return if we've completed bucketsorting
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(int ii = cache_end - 1; ii >= (int)cache_offset; lastPos = bin_cache[ii], --ii) {
-- size_t count = bin_cache[ii] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[ii]);
-- else
-- negative_float_sort_rec<RandomAccessIter, div_type, data_type, right_shift>(lastPos, bin_cache[ii], bin_cache, cache_end, bin_sizes, shift);
-- }
-- }
--
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift, class compare>
-- inline void
-- negative_float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes, right_shift shift, compare comp)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min, shift);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[shift(*(current++), log_divisor) - div_min]++;
-- bins[bin_count - 1] = first;
-- for(int ii = bin_count - 2; ii >= 0; --ii)
-- bins[ii] = bins[ii + 1] + bin_sizes[ii + 1];
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- //The last bin will always have the correct elements in it
-- for(int ii = bin_count - 1; ii > 0; --ii)
-- swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, ii, shift, bin_sizes, log_divisor, div_min);
-- //Since we don't process the last bin, we need to update its end position
-- bin_cache[cache_offset] = last;
--
-- //Return if we've completed bucketsorting
-- if(!log_divisor)
-- return;
--
-- //Recursing
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(int ii = cache_end - 1; ii >= (int)cache_offset; lastPos = bin_cache[ii], --ii) {
-- size_t count = bin_cache[ii] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[ii], comp);
-- else
-- negative_float_sort_rec<RandomAccessIter, div_type, data_type, right_shift, compare>(lastPos, bin_cache[ii], bin_cache, cache_end, bin_sizes, shift, comp);
-- }
-- }
--
-- //Casting special-case for floating-point sorting
-- template <class RandomAccessIter, class div_type, class data_type>
-- inline void
-- float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[(cast_float_iter<div_type, RandomAccessIter>(current++) >> log_divisor) - div_min]++;
-- //The index of the first positive bin
-- div_type first_positive = (div_min < 0) ? -div_min : 0;
-- //Resetting if all bins are negative
-- if(cache_offset + first_positive > cache_end)
-- first_positive = cache_end - cache_offset;
-- //Reversing the order of the negative bins
-- //Note that because of the negative/positive ordering direction flip
-- //We can not depend upon bin order and positions matching up
-- //so bin_sizes must be reused to contain the end of the bin
-- if(first_positive > 0) {
-- bins[first_positive - 1] = first;
-- for(int ii = first_positive - 2; ii >= 0; --ii) {
-- bins[ii] = first + bin_sizes[ii + 1];
-- bin_sizes[ii] += bin_sizes[ii + 1];
-- }
-- //Handling positives following negatives
-- if((unsigned)first_positive < bin_count) {
-- bins[first_positive] = first + bin_sizes[0];
-- bin_sizes[first_positive] += bin_sizes[0];
-- }
-- }
-- else
-- bins[0] = first;
-- for(unsigned u = first_positive; u < bin_count - 1; u++) {
-- bins[u + 1] = first + bin_sizes[u];
-- bin_sizes[u + 1] += bin_sizes[u];
-- }
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- for(unsigned u = 0; u < bin_count; ++u) {
-- nextbinstart = first + bin_sizes[u];
-- inner_float_swap_loop<RandomAccessIter, div_type, data_type>(bins, nextbinstart, u, log_divisor, div_min);
-- }
--
-- if(!log_divisor)
-- return;
--
-- //Handling negative values first
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(int ii = cache_offset + first_positive - 1; ii >= (int)cache_offset ; lastPos = bin_cache[ii--]) {
-- size_t count = bin_cache[ii] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[ii]);
-- //sort negative values using reversed-bin spread_sort
-- else
-- negative_float_sort_rec<RandomAccessIter, div_type, data_type>(lastPos, bin_cache[ii], bin_cache, cache_end, bin_sizes);
-- }
--
-- for(unsigned u = cache_offset + first_positive; u < cache_end; lastPos = bin_cache[u], ++u) {
-- size_t count = bin_cache[u] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[u]);
-- //sort positive values using normal spread_sort
-- else
-- positive_float_sort_rec<RandomAccessIter, div_type, data_type>(lastPos, bin_cache[u], bin_cache, cache_end, bin_sizes);
-- }
-- }
--
-- //Functor implementation for recursive sorting
-- template <class RandomAccessIter, class div_type, class data_type, class right_shift>
-- inline void
-- float_sort_rec(RandomAccessIter first, RandomAccessIter last, std::vector<RandomAccessIter> &bin_cache, unsigned cache_offset
-- , std::vector<size_t> &bin_sizes, right_shift shift)
-- {
-- div_type max, min;
-- find_extremes(first, last, max, min, shift);
-- if(max == min)
-- return;
-- unsigned log_divisor = get_log_divisor(last - first, rough_log_2_size((size_t)(max) - min));
-- div_type div_min = min >> log_divisor;
-- div_type div_max = max >> log_divisor;
-- unsigned bin_count = div_max - div_min + 1;
-- unsigned cache_end;
-- RandomAccessIter * bins = size_bins(bin_sizes, bin_cache, cache_offset, cache_end, bin_count);
--
-- //Calculating the size of each bin
-- for (RandomAccessIter current = first; current != last;)
-- bin_sizes[shift(*(current++), log_divisor) - div_min]++;
-- //The index of the first positive bin
-- div_type first_positive = (div_min < 0) ? -div_min : 0;
-- //Resetting if all bins are negative
-- if(cache_offset + first_positive > cache_end)
-- first_positive = cache_end - cache_offset;
-- //Reversing the order of the negative bins
-- //Note that because of the negative/positive ordering direction flip
-- //We can not depend upon bin order and positions matching up
-- //so bin_sizes must be reused to contain the end of the bin
-- if(first_positive > 0) {
-- bins[first_positive - 1] = first;
-- for(int ii = first_positive - 2; ii >= 0; --ii) {
-- bins[ii] = first + bin_sizes[ii + 1];
-- bin_sizes[ii] += bin_sizes[ii + 1];
-- }
-- //Handling positives following negatives
-- if((unsigned)first_positive < bin_count) {
-- bins[first_positive] = first + bin_sizes[0];
-- bin_sizes[first_positive] += bin_sizes[0];
-- }
-- }
-- else
-- bins[0] = first;
-- for(unsigned u = first_positive; u < bin_count - 1; u++) {
-- bins[u + 1] = first + bin_sizes[u];
-- bin_sizes[u + 1] += bin_sizes[u];
-- }
--
-- //Swap into place
-- RandomAccessIter nextbinstart = first;
-- for(unsigned u = 0; u < bin_count; ++u) {
-- nextbinstart = first + bin_sizes[u];
-- inner_swap_loop<RandomAccessIter, div_type, data_type, right_shift>(bins, nextbinstart, u, shift, log_divisor, div_min);
-- }
--
-- //Return if we've completed bucketsorting
-- if(!log_divisor)
-- return;
--
-- //Handling negative values first
-- size_t max_count = get_max_count(log_divisor, last - first);
-- RandomAccessIter lastPos = first;
-- for(int ii = cache_offset + first_positive - 1; ii >= (int)cache_offset ; lastPos = bin_cache[ii--]) {
-- size_t count = bin_cache[ii] - lastPos;
-- if(count < 2)
-- continue;
-- if(count < max_count)
-- std::sort(lastPos, bin_cache[ii]);
-- //sort negative values using reversed-bin spread_sort
-- else
-- negative_float_sort_rec<RandomAccessIter, div_type, data_type, right_shift>(lastPos, bin_cache[ii], bin_cache, cache_end, bin_sizes, shift);