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/* vi: set sw=4 ts=4: */
/*
* Various assembly language/system dependent hacks that are required
* so that we can minimize the amount of platform specific code.
* Copyright (C) 2005 by Erik Andersen <andersen@codepoet.org>
*/
/* Define this if the system uses RELOCA. */
#define ELF_USES_RELOCA
#include <elf.h>
/* Initialization sequence for a GOT. */
#define INIT_GOT(GOT_BASE,MODULE) \
do { \
GOT_BASE[2] = (unsigned long) _dl_linux_resolve; \
GOT_BASE[1] = (unsigned long) (MODULE); \
} while(0)
/* Here we define the magic numbers that this dynamic loader should accept */
#define MAGIC1 EM_68K
#undef MAGIC2
/* Used for error messages */
#define ELF_TARGET "m68k"
/* Need bootstrap relocations */
#define ARCH_NEEDS_BOOTSTRAP_RELOCS
struct elf_resolve;
extern unsigned long _dl_linux_resolver (struct elf_resolve *, int);
/* ELF_RTYPE_CLASS_PLT iff TYPE describes relocation of a PLT entry, so
PLT entries should not be allowed to define the value.
ELF_RTYPE_CLASS_NOCOPY iff TYPE should not be allowed to resolve to one
of the main executable's symbols, as for a COPY reloc. */
#define elf_machine_type_class(type) \
((((type) == R_68K_JMP_SLOT) * ELF_RTYPE_CLASS_PLT) \
| (((type) == R_68K_COPY) * ELF_RTYPE_CLASS_COPY))
/* Return the link-time address of _DYNAMIC. Conveniently, this is the
first element of the GOT. This must be inlined in a function which
uses global data. */
static __always_inline Elf32_Addr
elf_machine_dynamic (void)
{
Elf32_Addr got;
__asm__ ("move.l _DYNAMIC@GOT.w(%%a5), %0"
: "=a" (got));
return got;
}
#ifdef __mcoldfire__
#define PCREL_OP(OP, SRC, DST, TMP, PC) \
"move.l #" SRC " - ., " TMP "\n\t" OP " (-8, " PC ", " TMP "), " DST
#else
#define PCREL_OP(OP, SRC, DST, TMP, PC) \
OP " " SRC "(" PC "), " DST
#endif
/* Return the run-time load address of the shared object. */
static __always_inline Elf32_Addr
elf_machine_load_address (void)
{
Elf32_Addr addr;
__asm__ (PCREL_OP ("lea", "_dl_start", "%0", "%0", "%%pc") "\n\t"
"sub.l _dl_start@GOT.w(%%a5), %0"
: "=a" (addr));
return addr;
}
static __always_inline void
elf_machine_relative (Elf32_Addr load_off, const Elf32_Addr rel_addr,
Elf32_Word relative_count)
{
Elf32_Rela * rpnt = (void *)rel_addr;
--rpnt;
do {
Elf32_Addr *const reloc_addr = (void *) (load_off + (++rpnt)->r_offset);
*reloc_addr = load_off + rpnt->r_addend;
} while (--relative_count);
}
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