/* * MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm * * Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All * rights reserved. * * License to copy and use this software is granted provided that it * is identified as the "RSA Data Security, Inc. MD5 Message-Digest * Algorithm" in all material mentioning or referencing this software * or this function. * * License is also granted to make and use derivative works provided * that such works are identified as "derived from the RSA Data * Security, Inc. MD5 Message-Digest Algorithm" in all material * mentioning or referencing the derived work. * * RSA Data Security, Inc. makes no representations concerning either * the merchantability of this software or the suitability of this * software for any particular purpose. It is provided "as is" * without express or implied warranty of any kind. * * These notices must be retained in any copies of any part of this * documentation and/or software. * * $FreeBSD: src/lib/libmd/md5c.c,v 1.9.2.1 1999/08/29 14:57:12 peter Exp $ * * This code is the same as the code published by RSA Inc. It has been * edited for clarity and style only. * * ---------------------------------------------------------------------------- * The md5_crypt() function was taken from freeBSD's libcrypt and contains * this license: * "THE BEER-WARE LICENSE" (Revision 42): * <phk@login.dknet.dk> wrote this file. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you think * this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp * * $FreeBSD: src/lib/libcrypt/crypt.c,v 1.7.2.1 1999/08/29 14:56:33 peter Exp $ * * ---------------------------------------------------------------------------- * On April 19th, 2001 md5_crypt() was modified to make it reentrant * by Erik Andersen <andersen@lineo.com>, <andersee@debian.org> * * June 28, 2001 Manuel Novoa III * * "Un-inlined" code using loops and static const tables in order to * reduce generated code size (on i386 from approx 4k to approx 2.5k). * * June 29, 2001 Manuel Novoa III * * Completely removed static PADDING array. * * Reintroduced the loop unrolling in MD5_Transform and added the * MD5_SIZE_OVER_SPEED option for configurability. Define below as: * 0 fully unrolled loops * 1 partially unrolled (4 ops per loop) * 2 no unrolling -- introduces the need to swap 4 variables (slow) * 3 no unrolling and all 4 loops merged into one with switch * in each loop (glacial) * On i386, sizes are roughly (-Os -fno-builtin): * 0: 3k 1: 2.5k 2: 2.2k 3: 2k */ /* * Valid values are 1 (fastest/largest) to 3 (smallest/slowest). */ #define MD5_SIZE_OVER_SPEED 3 /**********************************************************************/ #include <sys/types.h> #include <string.h> #include <unistd.h> #include <stdio.h> #include <crypt.h> #include <sys/cdefs.h> /* MD5 context. */ typedef struct MD5Context { u_int32_t state[4]; /* state (ABCD) */ u_int32_t count[2]; /* number of bits, modulo 2^64 (lsb first) */ unsigned char buffer[64]; /* input buffer */ } MD5_CTX; void MD5Init (MD5_CTX *); void MD5Update (MD5_CTX *, const unsigned char *, unsigned int); void MD5Pad (MD5_CTX *); void MD5Final (unsigned char [16], MD5_CTX *); char * MD5End(MD5_CTX *, char *); char * MD5File(const char *, char *); char * MD5Data(const unsigned char *, unsigned int, char *); char * md5_crypt_r( const char *pw, const char *salt, struct crypt_data * data); char *md5_magic = "$1$"; /* * This string is magic for this algorithm. Having it this way, we can get better later on */ static const unsigned char itoa64[] = /* 0 ... 63 => ascii - 64 */ "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; static void MD5Transform __P((u_int32_t [4], const unsigned char [64])); #ifdef KERNEL #define memset(x,y,z) bzero(x,z); #define memcpy(x,y,z) bcopy(y, x, z) #endif #ifdef i386 #define Encode memcpy #define Decode memcpy #else /* i386 */ /* * Encodes input (u_int32_t) into output (unsigned char). Assumes len is * a multiple of 4. */ static void Encode (output, input, len) unsigned char *output; u_int32_t *input; unsigned int len; { unsigned int i, j; for (i = 0, j = 0; j < len; i++, j += 4) { output[j] = (unsigned char)(input[i] & 0xff); output[j+1] = (unsigned char)((input[i] >> 8) & 0xff); output[j+2] = (unsigned char)((input[i] >> 16) & 0xff); output[j+3] = (unsigned char)((input[i] >> 24) & 0xff); } } /* * Decodes input (unsigned char) into output (u_int32_t). Assumes len is * a multiple of 4. */ static void Decode (output, input, len) u_int32_t *output; const unsigned char *input; unsigned int len; { unsigned int i, j; for (i = 0, j = 0; j < len; i++, j += 4) output[i] = ((u_int32_t)input[j]) | (((u_int32_t)input[j+1]) << 8) | (((u_int32_t)input[j+2]) << 16) | (((u_int32_t)input[j+3]) << 24); } #endif /* i386 */ /* F, G, H and I are basic MD5 functions. */ #define F(x, y, z) (((x) & (y)) | ((~x) & (z))) #define G(x, y, z) (((x) & (z)) | ((y) & (~z))) #define H(x, y, z) ((x) ^ (y) ^ (z)) #define I(x, y, z) ((y) ^ ((x) | (~z))) /* ROTATE_LEFT rotates x left n bits. */ #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n)))) /* * FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4. * Rotation is separate from addition to prevent recomputation. */ #define FF(a, b, c, d, x, s, ac) { \ (a) += F ((b), (c), (d)) + (x) + (u_int32_t)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define GG(a, b, c, d, x, s, ac) { \ (a) += G ((b), (c), (d)) + (x) + (u_int32_t)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define HH(a, b, c, d, x, s, ac) { \ (a) += H ((b), (c), (d)) + (x) + (u_int32_t)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } #define II(a, b, c, d, x, s, ac) { \ (a) += I ((b), (c), (d)) + (x) + (u_int32_t)(ac); \ (a) = ROTATE_LEFT ((a), (s)); \ (a) += (b); \ } /* MD5 initialization. Begins an MD5 operation, writing a new context. */ void MD5Init (MD5_CTX *context) { context->count[0] = context->count[1] = 0; /* Load magic initialization constants. */ context->state[0] = 0x67452301; context->state[1] = 0xefcdab89; context->state[2] = 0x98badcfe; context->state[3] = 0x10325476; } /* * MD5 block update operation. Continues an MD5 message-digest * operation, processing another message block, and updating the * context. */ void MD5Update ( MD5_CTX *context, const unsigned char *input, unsigned int inputLen) { unsigned int i, index, partLen; /* Compute number of bytes mod 64 */ index = (unsigned int)((context->count[0] >> 3) & 0x3F); /* Update number of bits */ if ((context->count[0] += ((u_int32_t)inputLen << 3)) < ((u_int32_t)inputLen << 3)) context->count[1]++; context->count[1] += ((u_int32_t)inputLen >> 29); partLen = 64 - index; /* Transform as many times as possible. */ if (inputLen >= partLen) { memcpy((void *)&context->buffer[index], (const void *)input, partLen); MD5Transform (context->state, context->buffer); for (i = partLen; i + 63 < inputLen; i += 64) MD5Transform (context->state, &input[i]); index = 0; } else i = 0; /* Buffer remaining input */ memcpy ((void *)&context->buffer[index], (const void *)&input[i], inputLen-i); } /* * MD5 padding. Adds padding followed by original length. */ void MD5Pad ( MD5_CTX *context) { unsigned char bits[8]; unsigned int index, padLen; unsigned char PADDING[64]; memset(PADDING, 0, sizeof(PADDING)); PADDING[0] = 0x80; /* Save number of bits */ Encode (bits, context->count, 8); /* Pad out to 56 mod 64. */ index = (unsigned int)((context->count[0] >> 3) & 0x3f); padLen = (index < 56) ? (56 - index) : (120 - index); MD5Update (context, PADDING, padLen); /* Append length (before padding) */ MD5Update (context, bits, 8); } /* * MD5 finalization. Ends an MD5 message-digest operation, writing the * the message digest and zeroizing the context. */ void MD5Final ( unsigned char digest[16], MD5_CTX *context) { /* Do padding. */ MD5Pad (context); /* Store state in digest */ Encode (digest, context->state, 16); /* Zeroize sensitive information. */ memset ((void *)context, 0, sizeof (*context)); } /* MD5 basic transformation. Transforms state based on block. */ static void MD5Transform (state, block) u_int32_t state[4]; const unsigned char block[64]; { u_int32_t a, b, c, d, x[16]; #if MD5_SIZE_OVER_SPEED > 1 u_int32_t temp; const char *ps; static const char S[] = { 7, 12, 17, 22, 5, 9, 14, 20, 4, 11, 16, 23, 6, 10, 15, 21 }; #endif /* MD5_SIZE_OVER_SPEED > 1 */ #if MD5_SIZE_OVER_SPEED > 0 const u_int32_t *pc; const char *pp; int i; static const u_int32_t C[] = { /* round 1 */ 0xd76aa478, 0xe8c7b756, 0x242070db, 0xc1bdceee, 0xf57c0faf, 0x4787c62a, 0xa8304613, 0xfd469501, 0x698098d8, 0x8b44f7af, 0xffff5bb1, 0x895cd7be, 0x6b901122, 0xfd987193, 0xa679438e, 0x49b40821, /* round 2 */ 0xf61e2562, 0xc040b340, 0x265e5a51, 0xe9b6c7aa, 0xd62f105d, 0x2441453, 0xd8a1e681, 0xe7d3fbc8, 0x21e1cde6, 0xc33707d6, 0xf4d50d87, 0x455a14ed, 0xa9e3e905, 0xfcefa3f8, 0x676f02d9, 0x8d2a4c8a, /* round 3 */ 0xfffa3942, 0x8771f681, 0x6d9d6122, 0xfde5380c, 0xa4beea44, 0x4bdecfa9, 0xf6bb4b60, 0xbebfbc70, 0x289b7ec6, 0xeaa127fa, 0xd4ef3085, 0x4881d05, 0xd9d4d039, 0xe6db99e5, 0x1fa27cf8, 0xc4ac5665, /* round 4 */ 0xf4292244, 0x432aff97, 0xab9423a7, 0xfc93a039, 0x655b59c3, 0x8f0ccc92, 0xffeff47d, 0x85845dd1, 0x6fa87e4f, 0xfe2ce6e0, 0xa3014314, 0x4e0811a1, 0xf7537e82, 0xbd3af235, 0x2ad7d2bb, 0xeb86d391 }; static const char P[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, /* 1 */ 1, 6, 11, 0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, /* 2 */ 5, 8, 11, 14, 1, 4, 7, 10, 13, 0, 3, 6, 9, 12, 15, 2, /* 3 */ 0, 7, 14, 5, 12, 3, 10, 1, 8, 15, 6, 13, 4, 11, 2, 9 /* 4 */ }; #endif /* MD5_SIZE_OVER_SPEED > 0 */ Decode (x, block, 64); a = state[0]; b = state[1]; c = state[2]; d = state[3]; #if MD5_SIZE_OVER_SPEED > 2 pc = C; pp = P; ps = S - 4; for ( i = 0 ; i < 64 ; i++ ) { if ((i&0x0f) == 0) ps += 4; temp = a; switch (i>>4) { case 0: temp += F(b,c,d); break; case 1: temp += G(b,c,d); break; case 2: temp += H(b,c,d); break; case 3: temp += I(b,c,d); break; } temp += x[(int)(*pp++)] + *pc++; temp = ROTATE_LEFT(temp, ps[i&3]); temp += b; a = d; d = c; c = b; b = temp; } #elif MD5_SIZE_OVER_SPEED > 1 pc = C; pp = P; ps = S; /* Round 1 */ for ( i = 0 ; i < 16 ; i++ ) { FF (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++); temp = d; d = c; c = b; b = a; a = temp; } /* Round 2 */ ps += 4; for ( ; i < 32 ; i++ ) { GG (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++); temp = d; d = c; c = b; b = a; a = temp; } /* Round 3 */ ps += 4; for ( ; i < 48 ; i++ ) { HH (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++); temp = d; d = c; c = b; b = a; a = temp; } /* Round 4 */ ps += 4; for ( ; i < 64 ; i++ ) { II (a, b, c, d, x[(int)(*pp++)], ps[i&0x3], *pc++); temp = d; d = c; c = b; b = a; a = temp; } #elif MD5_SIZE_OVER_SPEED > 0 pc = C; pp = P; /* Round 1 */ for ( i = 0 ; i < 4 ; i++ ) { FF (a, b, c, d, x[(int)(*pp++)], 7, *pc++); FF (d, a, b, c, x[(int)(*pp++)], 12, *pc++); FF (c, d, a, b, x[(int)(*pp++)], 17, *pc++); FF (b, c, d, a, x[(int)(*pp++)], 22, *pc++); } /* Round 2 */ for ( i = 0 ; i < 4 ; i++ ) { GG (a, b, c, d, x[(int)(*pp++)], 5, *pc++); GG (d, a, b, c, x[(int)(*pp++)], 9, *pc++); GG (c, d, a, b, x[(int)(*pp++)], 14, *pc++); GG (b, c, d, a, x[(int)(*pp++)], 20, *pc++); } /* Round 3 */ for ( i = 0 ; i < 4 ; i++ ) { HH (a, b, c, d, x[(int)(*pp++)], 4, *pc++); HH (d, a, b, c, x[(int)(*pp++)], 11, *pc++); HH (c, d, a, b, x[(int)(*pp++)], 16, *pc++); HH (b, c, d, a, x[(int)(*pp++)], 23, *pc++); } /* Round 4 */ for ( i = 0 ; i < 4 ; i++ ) { II (a, b, c, d, x[(int)(*pp++)], 6, *pc++); II (d, a, b, c, x[(int)(*pp++)], 10, *pc++); II (c, d, a, b, x[(int)(*pp++)], 15, *pc++); II (b, c, d, a, x[(int)(*pp++)], 21, *pc++); } #else /* Round 1 */ #define S11 7 #define S12 12 #define S13 17 #define S14 22 FF (a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */ FF (d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */ FF (c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */ FF (b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */ FF (a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */ FF (d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */ FF (c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */ FF (b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */ FF (a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */ FF (d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */ FF (c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */ FF (b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */ FF (a, b, c, d, x[12], S11, 0x6b901122); /* 13 */ FF (d, a, b, c, x[13], S12, 0xfd987193); /* 14 */ FF (c, d, a, b, x[14], S13, 0xa679438e); /* 15 */ FF (b, c, d, a, x[15], S14, 0x49b40821); /* 16 */ /* Round 2 */ #define S21 5 #define S22 9 #define S23 14 #define S24 20 GG (a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */ GG (d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */ GG (c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */ GG (b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */ GG (a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */ GG (d, a, b, c, x[10], S22, 0x2441453); /* 22 */ GG (c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */ GG (b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */ GG (a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */ GG (d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */ GG (c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */ GG (b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */ GG (a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */ GG (d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */ GG (c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */ GG (b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */ /* Round 3 */ #define S31 4 #define S32 11 #define S33 16 #define S34 23 HH (a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */ HH (d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */ HH (c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */ HH (b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */ HH (a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */ HH (d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */ HH (c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */ HH (b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */ HH (a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */ HH (d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */ HH (c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */ HH (b, c, d, a, x[ 6], S34, 0x4881d05); /* 44 */ HH (a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */ HH (d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */ HH (c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */ HH (b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */ /* Round 4 */ #define S41 6 #define S42 10 #define S43 15 #define S44 21 II (a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */ II (d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */ II (c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */ II (b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */ II (a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */ II (d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */ II (c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */ II (b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */ II (a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */ II (d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */ II (c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */ II (b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */ II (a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */ II (d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */ II (c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */ II (b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */ #endif state[0] += a; state[1] += b; state[2] += c; state[3] += d; /* Zeroize sensitive information. */ memset ((void *)x, 0, sizeof (x)); } static void to64( char *s, unsigned long v, int n) { while (--n >= 0) { *s++ = itoa64[v&0x3f]; v >>= 6; } } /* * UNIX password * * Use MD5 for what it is best at... */ char * md5_crypt_r( const char *pw, const char *salt, struct crypt_data * data) { char *p = data->p; const char *sp = data->sp; const char *ep = data->ep; char *passwd = data->key.b_data; /* This is a nice place where we can grab a bit of reentrant space... I'd create a separate field in struct crypt_data, but this spot should do nicely... */ unsigned char final[17]; /* final[16] exists only to aid in looping */ int sl,pl,i,md5_magic_len,pw_len; MD5_CTX ctx,ctx1; unsigned long l; /* Refine the Salt first */ sp = salt; /* If it starts with the magic string, then skip that */ md5_magic_len = strlen(md5_magic); if(!strncmp(sp,md5_magic,md5_magic_len)) sp += md5_magic_len; /* It stops at the first '$', max 8 chars */ for(ep=sp;*ep && *ep != '$' && ep < (sp+8);ep++) continue; /* get the length of the true salt */ sl = ep - sp; MD5Init(&ctx); /* The password first, since that is what is most unknown */ pw_len = strlen(pw); MD5Update(&ctx,pw,pw_len); /* Then our magic string */ MD5Update(&ctx,md5_magic,md5_magic_len); /* Then the raw salt */ MD5Update(&ctx,sp,sl); /* Then just as many characters of the MD5(pw,salt,pw) */ MD5Init(&ctx1); MD5Update(&ctx1,pw,pw_len); MD5Update(&ctx1,sp,sl); MD5Update(&ctx1,pw,pw_len); MD5Final(final,&ctx1); for(pl = pw_len; pl > 0; pl -= 16) MD5Update(&ctx,final,pl>16 ? 16 : pl); /* Don't leave anything around in vm they could use. */ memset(final,0,sizeof final); /* Then something really weird... */ for (i = pw_len; i ; i >>= 1) { MD5Update(&ctx, ((i&1) ? final : (const unsigned char *) pw), 1); } /* Now make the output string */ strcpy(passwd,md5_magic); strncat(passwd,sp,sl); strcat(passwd,"$"); MD5Final(final,&ctx); /* * and now, just to make sure things don't run too fast * On a 60 Mhz Pentium this takes 34 msec, so you would * need 30 seconds to build a 1000 entry dictionary... */ for(i=0;i<1000;i++) { MD5Init(&ctx1); if(i & 1) MD5Update(&ctx1,pw,pw_len); else MD5Update(&ctx1,final,16); if(i % 3) MD5Update(&ctx1,sp,sl); if(i % 7) MD5Update(&ctx1,pw,pw_len); if(i & 1) MD5Update(&ctx1,final,16); else MD5Update(&ctx1,pw,pw_len); MD5Final(final,&ctx1); } p = passwd + strlen(passwd); final[16] = final[5]; for ( i=0 ; i < 5 ; i++ ) { l = (final[i]<<16) | (final[i+6]<<8) | final[i+12]; to64(p,l,4); p += 4; } l = final[11]; to64(p,l,2); p += 2; *p = '\0'; /* Don't leave anything around in vm they could use. */ memset(final,0,sizeof final); return passwd; }