+
+
+ uClibc Frequently Asked Questions (FAQ)
+
+
+ |
+
+
+
+This is a collection of some of the frequently asked questions
+about uClibc. Some of the questions even have answers. If you
+have additions to this FAQ document, we would love to add them,
+
+When you are done, you can click here to return
+to the uClibc home page.
+
+
+ |
+
+ What platforms does uClibc run on?
+
+ |
+
+
+ Currently uClibc runs on arm, i386, m68k, mipsel, powerpc, sh,
+ sparc, and v850.
+
+
+
+ |
+
+ Does uClibc support shared libraries?
+
+ |
+
+
+ Yes. uClibc has shared library support on x86, arm, and powerpc.
+ Shared Libraries are _not_ currently supported on MMU-less systems.
+
+
+
+
+ |
+
+ Why is it called uClibc?
+
+ |
+
+
+ The letter 'u' is short for µ (the greek letter "mu"). µ is commonly used
+ as the abbreviation for the word "micro". The capital "C" is short for
+ "controller". So you uClibc is simply the microcontroller C library.
+ This is because uClibc was originaly created to support uClinux, a port of
+ Linux for MMU-less microcontrollers such as the Dragonball, Coldfire, and
+ ARM7TDMI. For simplicity, it is pronounced "yew-see-lib-see".
+
+
+
+
+ |
+
+ Can I use it on my desktop x86 system?
+
+ |
+
+
+ Sure! In fact, this can be very nice during development. By using it on
+ your development system, you can be sure that the code you are working on
+ will actually run when you deploy it your target system.
+
+
+
+
+ |
+
+ Why are you doing this? Whats wrong with glibc?
+
+ |
+
+
+ The inital reason, was that glibc does not support MMU-less systems. But
+ also because uClibc is so much smaller then the GNU C library. The GNU C
+ library has a different set of goals then uClibc. The GNU C library is a
+ great piece of software. It complies with just about every standard ever
+ created, and runs on just about every operating system as well -- no small
+ task! But there is a price to be paid for that. It is quite a large
+ library, and keeps getting larger with each release. It does not even
+ pretend to target embedded systems. To quote from Ulrich Drepper, the
+ maintainer of GNU libc: "...glibc is not the right thing for [an embedded
+ OS]. It is designed as a native library (as opposed to embedded). Many
+ functions (e.g., printf) contain functionality which is not wanted in
+ embedded systems." 24 May 1999
+
+
+
+
+ |
+
+ So uClibc is smaller then glibc? Doesn't that mean it completely sucks?
+ How could it be smaller and not suck?
+
+ |
+
+
+ uClibc has been designed from the ground up to be a C library for embedded
+ Linux. We don't need to worry about whether we support MS-DOS, or Cygwin,
+ or any other system. This lets us cut out lots of complexity, and very
+ carefully optimize for Linux. By very careful design, we can also take a
+ few shortcuts. For example, glibc contains an implementation of the
+ wordexp() function, in compliance with the Single Unix Specificaion,
+ version 2. Well, standards are important. But so is pragmatism. The
+ wordexp function is huge, and yet I am not aware of even one Linux
+ application that uses wordexp. So uClibc doesn't provide wordexp(). There
+ are many similar examples.
+
+ Glibc is a general purpose C library, and so as policy things are optimized
+ for speed. Most of uClibc's routines have been very carefuly written to
+ optimize them for size instead of speed.
+
+ The end result is a C library that will compile just about everything you
+ throw at it, that looks like glibc to application programs when you
+ compile, but is many times smaller.
+
+
+
+
+ |
+
+ Why should I use uClibc?
+
+ |
+
+
+ I don't know if you should use uClibc or not. It depends on your needs.
+ If you are building an embedded system, and you are tight on space, then
+ using uClibc instead if glibc should allow you to use your storage for
+ other things.
+
+ If you are trying to build a ultra fast fileserver for your company that
+ has 12 Terabytes of storage, then you probably want to use glibc...
+
+
+
+
+ |
+
+ I want to create a closed source commercial application and I want to
+ protect my intellectual property. If I use uClibc, don't I have to
+ release all my source code for free?
+
+ |
+
+
+ No, you do not need to give away your source code just because you use
+ uClibc and/or run on Linux.
+
+
+
+
+ |
+
+ I want to create a closed source commercial application using uClibc.
+ Is that legal?
+
+ |
+
+
+ Yes. uClibc is licensed under the LGPL, just like GNU libc. If you are
+ using uClibc as a shared library, then your closed source application is
+ 100% legal. Please consider sharing some of the money you make. :-)
+
+ If you are staticly linking your closed source commercial application with
+ uClibc, then you must take additional steps to comply with the uClibc
+ license. You can sell your application as usual, but you must also make
+ your closed source application available to your customers as an object
+ file which can then be linked with updated versions of uClibc. This will
+ (in theory) allow your customers to later link with updated versions of
+ uClibc. You do not need to make the application object file available to
+ everyone, just to those you gave the fully linked application.
+
+
+
+
+ |
+
+ How do I compile stuff?
+
+ |
+
+
+ The easiest way is to use the compiler wrapper built by uClibc. Instead of
+ using your usual compiler or cross compiler, you can use i386-uclibc-gcc,
+ (or whatever is appropriate for your architecture) and it will automagically
+ make your program link against uClibc.
+
+
+
+
+ |
+
+ How do I make autoconf and automake behave?
+
+ |
+
+
+ First run
+ export PATH=/usr/i386-linux-uclibc/bin:$PATH
+ (or similar adjusted for your target architecture) then run you can simply
+ run autoconf/automake and it should _just work_.
+
+
+
+
+ |
+
+ When I run 'ldd' to get a list of the library dependancies for a uClibc
+ binary, ldd segfault! Or it runs my application? Anyways, it doesn't
+ work! What should I do?
+
+ |
+
+
+ Use the ldd that is built by uClibc, not your system's one. When your
+ system's ldd looks for the library dependancies, it actually tries to
+ _execute_ that program. This works fine -- usually. I doesn't work at all
+ when you are cross compiling (thats why ldd segfaults). The ldd program
+ created by uClibc is cross platform and doesn't actually try to run the
+ target program like your system one does, so it should do the right thing,
+ and won't segfault, even when you are cross compiling.
+
+
+
+ |
+
+ What is the history of uClibc? Where did it come from?
+
+ |
+
+
+ This history and origin of uClibc is long and twisty.
+ In the beginning, there was GNU libc. Then, libc4
+ (which later became linux libc 5) forked from GNU libc version 1.07.4, with
+ additions from 4.4BSD, in order to support Linux. Later, the Linux-8086 C library, which is part of
+ the elks project, was created,
+ which was, apparently, largely written from scratch but also borrowed code from
+ libc4, glibc, some Atari library code, with bits and pieces from about 20 other
+ places. Then uClibc forked off from the Linux-8086 C library in order to run
+ on µClinux.
+
+
+ I had for some time been despairing over the state of C libraries in Linux.
+ GNU libc, the standard, is very poorly suited to embedded systems (and it just
+ gets bigger with every release). I spent quite a bit of time looking over the
+ other Open Source C libraries that I knew of (listed below), and none of them really
+ impressed me. I felt there was a real vacancy in the embedded Linux ecology.
+ The closest library to what I imagined an embedded C library should be was
+ uClibc. But that had a lot of problems too -- not the least of which was that,
+ traditionally, uClibc had a complete source tree fork in order to support each
+ and every new platform, resulting in a big mess of twisty versions, all
+ different. I decided to fix it and the result is what you see here.
+ My source tree has now become the official uClibc source tree and it now lives
+ on cvs.uclinux.org.
+
+
+
+ To start with, (with some initial help from D. Jeff Dionne), I
+ ported it to run on x86. I then grafted in the header files from glibc 2.1.3
+ and cleaned up the resulting breakage. This (plus some additional work) has
+ made it almost completely independant of kernel headers, a large departure from
+ its traditional tightly-coupled-to-the-kernel origins. I have written and/or
+ rewritten a number of things that were missing or broken, and sometimes grafted
+ in bits of code from the current glibc and libc5. I have also built a proper
+ platform abstraction layer, so now you can simply edit the file "Config" and
+ use that to decide which architecture you will be compiling for, and whether or
+ not your target has an MMU, and FPU, etc. I have also added a test suite,
+ which, though incomplete, is a good start. Several people have helped by
+ contributing ports to new architectures, and a lot of work has been done on
+ adding support for missing features.
+
+
+
+
+ |
+
+ I need you to add <favorite feature> now! How come you don't answer all my
+ questions on the mailing list withing 5 minutes? I demand that you help me Right Now!
+
+ |
+
+
+ You have not paid us a single cent and yet you still have the product of
+ over year and a half of work from Erik and Manuel and lots of other people.
+ How dare you treat us that way! We work on uClibc because we find it
+ interesting. If you go off flaming us, we will ignore you.
+
+
+
+
+ |
+
+ I need you to add <favorite feature>! Are the uClibc developers willing to
+ be paid in order to add in <favorite feature>? Are you willing to provide
+ support contracts?
+
+ |
+
+
+ Sure! Now you have our attention! What you should do is contact Erik Andersen of CodePoet Consulting to bid
+ on your project. If Erik is too busy to personally add your feature, there
+ are several other active uClibc contributors who may be able to help you out.
+ Erik can contact them and ask them about their availability.
+
+
+
+ |
+
+ I think you guys are great and I want to help support your work!
+
+ |
+
+
+ Wow, that would be great! You can click here to help support uClibc and/or request features.
+
+
+
+
+
+
+
+ If you prefer to contact us directly for payments (we have a credit card machine so
+ you can avoid online payments), hardware donations, support requests, etc., you can
+ contact CodePoet Consulting here.
+
+
+ |
+
+ Ok, I'm done reading all these questions.
+
+ |
+
+ |
+
+